How about you just write you own? The core of the PE architecture hasn't been seriously changed since its implementation in Windows 95. Here's a C# example:
public static ushort GetPEArchitecture(string pFilePath)
{
ushort architecture = 0;
try
{
using (System.IO.FileStream fStream = new System.IO.FileStream(pFilePath, System.IO.FileMode.Open, System.IO.FileAccess.Read))
{
using (System.IO.BinaryReader bReader = new System.IO.BinaryReader(fStream))
{
if (bReader.ReadUInt16() == 23117) //check the MZ signature
{
fStream.Seek(0x3A, System.IO.SeekOrigin.Current); //seek to e_lfanew.
fStream.Seek(bReader.ReadUInt32(), System.IO.SeekOrigin.Begin); //seek to the start of the NT header.
if (bReader.ReadUInt32() == 17744) //check the PE\0\0 signature.
{
fStream.Seek(20, System.IO.SeekOrigin.Current); //seek past the file header,
architecture = bReader.ReadUInt16(); //read the magic number of the optional header.
}
}
}
}
}
catch (Exception) { /* TODO: Any exception handling you want to do, personally I just take 0 as a sign of failure */}
//if architecture returns 0, there has been an error.
return architecture;
}
}
Now the current constants are:
0x10B - PE32 format.
0x20B - PE32+ format.
But with this method it allows for the possibilities of new constants, just validate the return as you see fit.