I use this Swift 5, pure Core Graphics extension that correctly handles non-zero origins in image rects:
extension CGContext {
/// Draw `image` flipped vertically, positioned and scaled inside `rect`.
public func drawFlipped(_ image: CGImage, in rect: CGRect) {
self.saveGState()
self.translateBy(x: 0, y: rect.origin.y + rect.height)
self.scaleBy(x: 1.0, y: -1.0)
self.draw(image, in: CGRect(origin: CGPoint(x: rect.origin.x, y: 0), size: rect.size))
self.restoreGState()
}
}
You can use it exactly like CGContext
's regular draw(: in:)
method:
ctx.drawFlipped(myImage, in: myRect)