Here is a Swift 3 version of Sam Wirch's guide to swift posted by William T.
extension UIImage {
static func resizedCroppedImage(image: UIImage, newSize:CGSize) -> UIImage? {
var ratio: CGFloat = 0
var delta: CGFloat = 0
var offset = CGPoint.zero
if image.size.width > image.size.height {
ratio = newSize.width / image.size.width
delta = (ratio * image.size.width) - (ratio * image.size.height)
offset = CGPoint(x: delta / 2, y: 0)
} else {
ratio = newSize.width / image.size.height
delta = (ratio * image.size.height) - (ratio * image.size.width)
offset = CGPoint(x: 0, y: delta / 2)
}
let clipRect = CGRect(x: -offset.x, y: -offset.y, width: (ratio * image.size.width) + delta, height: (ratio * image.size.height) + delta)
UIGraphicsBeginImageContextWithOptions(newSize, true, 0.0)
UIRectClip(clipRect)
image.draw(in: clipRect)
let newImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return newImage
}
}