//MARK:- Use this class for different type of Roles
import UIKit
class HelperExtensionViewController: UIViewController {
}
//MARK:- Extension
extension UIImageView
{
func setImageCornerRadius()
{
self.layer.cornerRadius = self.frame.size.height/2
self.clipsToBounds = true
}
func setImageCornerRadiusInPoints(getValue:CGFloat)
{
self.layer.cornerRadius = getValue
self.clipsToBounds = true
}
}
extension UIButton
{
func setButtonCornerRadiusOnly()
{
self.layer.cornerRadius = self.frame.size.height/2
self.clipsToBounds = true
}
func setBtnCornerRadiusInPoints(getValue:CGFloat)
{
self.layer.cornerRadius = getValue
self.clipsToBounds = true
}
}
extension UITextField
{
func setTextFieldCornerRadiusWithBorder()
{
self.layer.cornerRadius = self.frame.size.height/2
self.layer.borderColor = UIColor.darkGray.cgColor
self.backgroundColor = UIColor.clear
self.layer.borderWidth = 0.5
self.clipsToBounds = true
}
func setLeftPaddingPoints(_ amount:CGFloat){
let paddingView = UIView(frame: CGRect(x: 0, y: 0, width: amount, height: self.frame.size.height))
self.leftView = paddingView
self.leftViewMode = .always
}
func setRightPaddingPoints(_ amount:CGFloat) {
let paddingView = UIView(frame: CGRect(x: 0, y: 0, width: amount, height: self.frame.size.height))
self.rightView = paddingView
self.rightViewMode = .always
}
}
extension UIView
{
func setCornerRadius()
{
self.layer.cornerRadius = self.frame.size.height/2
self.clipsToBounds = true
}
// OUTPUT 1
func setViewCornerRadiusWithBorder()
{
self.layer.cornerRadius = self.frame.size.height/2
self.layer.borderColor = UIColor.init(red: 95.0/255.0, green: 229.0/255.0, blue: 206.0/255.0, alpha: 1.0).cgColor
self.backgroundColor = UIColor.clear
self.layer.borderWidth = 1.0
self.clipsToBounds = true
}
func layoutSubviews(myView:UIView)
{
let shadowPath = UIBezierPath(rect: myView.bounds)
myView.layer.masksToBounds = false
myView.layer.shadowColor = UIColor.lightGray.cgColor
myView.layer.shadowOffset = CGSize(width: -1.0, height: 2.0)
myView.layer.shadowOpacity = 0.5
myView.layer.shadowPath = shadowPath.cgPath
}
func layoutSubviews2(myView:UIView)
{
let shadowPath = UIBezierPath(rect: myView.bounds)
myView.clipsToBounds = true
myView.layer.masksToBounds = false
myView.layer.shadowColor = UIColor.black.cgColor
myView.layer.shadowOffset = CGSize(width: 0.0, height: 1.0)
myView.layer.shadowOpacity = 0.2
myView.layer.shadowPath = shadowPath.cgPath
}
func setViewCornerRadiusInPoints(getValue:CGFloat)
{
self.layer.cornerRadius = getValue
self.clipsToBounds = true
}
func dropShadow(scale: Bool = true) {
layer.masksToBounds = false
layer.shadowColor = UIColor.black.cgColor
layer.shadowOpacity = 0.5
layer.shadowOffset = CGSize(width: -1, height: 1)
layer.shadowRadius = 1
layer.shadowPath = UIBezierPath(rect: bounds).cgPath
layer.shouldRasterize = true
layer.rasterizationScale = scale ? UIScreen.main.scale : 1
}
// OUTPUT 2
func dropShadow(color: UIColor, opacity: Float = 0.5, offSet: CGSize, radius: CGFloat = 1, scale: Bool = true) {
layer.masksToBounds = false
layer.shadowColor = color.cgColor
layer.shadowOpacity = opacity
layer.shadowOffset = offSet
layer.shadowRadius = radius
layer.shadowPath = UIBezierPath(rect: self.bounds).cgPath
layer.shouldRasterize = true
layer.rasterizationScale = scale ? UIScreen.main.scale : 1
}
func setGradientBackground(myview:UIView) {
let colorTop = UIColor(red: 100.0/255.0, green: 227.0/255.0, blue: 237.0/255.0, alpha: 1.0).cgColor
let colorBottom = UIColor(red: 141.0/255.0, green: 109.0/255.0, blue: 164.0/255.0, alpha: 1.0).cgColor
let gradientLayer = CAGradientLayer()
gradientLayer.colors = [colorTop, colorBottom]
gradientLayer.locations = [1.0, 1.0]
gradientLayer.frame = myview.bounds
myview.layer.insertSublayer(gradientLayer, at:0)
}
}