[c#] Simple state machine example in C#?

You might want to use one of the existing open source Finite State Machines. E.g. bbv.Common.StateMachine found at http://code.google.com/p/bbvcommon/wiki/StateMachine. It has a very intuitive fluent syntax and a lot of features such as, enter/exit actions, transition actions, guards, hierarchical, passive implementation (executed on the thread of the caller) and active implementation (own thread on which the fsm runs, events are added to a queue).

Taking Juliets example the definition for the state machine gets very easy:

var fsm = new PassiveStateMachine<ProcessState, Command>();
fsm.In(ProcessState.Inactive)
   .On(Command.Exit).Goto(ProcessState.Terminated).Execute(SomeTransitionAction)
   .On(Command.Begin).Goto(ProcessState.Active);
fsm.In(ProcessState.Active)
   .ExecuteOnEntry(SomeEntryAction)
   .ExecuteOnExit(SomeExitAction)
   .On(Command.End).Goto(ProcessState.Inactive)
   .On(Command.Pause).Goto(ProcessState.Paused);
fsm.In(ProcessState.Paused)
   .On(Command.End).Goto(ProcessState.Inactive).OnlyIf(SomeGuard)
   .On(Command.Resume).Goto(ProcessState.Active);
fsm.Initialize(ProcessState.Inactive);
fsm.Start();

fsm.Fire(Command.Begin);

Update: The project location has moved to: https://github.com/appccelerate/statemachine