[language-agnostic] What are bitwise shift (bit-shift) operators and how do they work?

Bitwise operations, including bit shift, are fundamental to low-level hardware or embedded programming. If you read a specification for a device or even some binary file formats, you will see bytes, words, and dwords, broken up into non-byte aligned bitfields, which contain various values of interest. Accessing these bit-fields for reading/writing is the most common usage.

A simple real example in graphics programming is that a 16-bit pixel is represented as follows:

  bit | 15| 14| 13| 12| 11| 10| 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1  | 0 |
      |       Blue        |         Green         |       Red          |

To get at the green value you would do this:

 #define GREEN_MASK  0x7E0
 #define GREEN_OFFSET  5

 // Read green
 uint16_t green = (pixel & GREEN_MASK) >> GREEN_OFFSET;

Explanation

In order to obtain the value of green ONLY, which starts at offset 5 and ends at 10 (i.e. 6-bits long), you need to use a (bit) mask, which when applied against the entire 16-bit pixel, will yield only the bits we are interested in.

#define GREEN_MASK  0x7E0

The appropriate mask is 0x7E0 which in binary is 0000011111100000 (which is 2016 in decimal).

uint16_t green = (pixel & GREEN_MASK) ...;

To apply a mask, you use the AND operator (&).

uint16_t green = (pixel & GREEN_MASK) >> GREEN_OFFSET;

After applying the mask, you'll end up with a 16-bit number which is really just a 11-bit number since its MSB is in the 11th bit. Green is actually only 6-bits long, so we need to scale it down using a right shift (11 - 6 = 5), hence the use of 5 as offset (#define GREEN_OFFSET 5).

Also common is using bit shifts for fast multiplication and division by powers of 2:

 i <<= x;  // i *= 2^x;
 i >>= y;  // i /= 2^y;

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What are bitwise shift (bit-shift) operators and how do they work?