[ruby] How do you use global variables or constant values in Ruby?

I have a program that looks like:

$offset = Point.new(100, 200);

def draw(point)
  pointNew = $offset + point;
  drawAbsolute(point)
end

draw(Point.new(3, 4));

the use of $offset seems a bit weird.

In C, if I define something outside of any function, it is a global variable automatically. Why in Ruby does it have to be $offset but cannot be offset and still be global? If it is offset, then it is a local? But local to where, because it feels very much global.

Are there better ways to write the code above? The use of $offset may seem a bit ugly at first.


Update: I can put this offset inside a class definition, but what if two or several classes need to use this constant? In this case do I still need to define an $offset?

This question is related to ruby global-variables

The answer is


One of the reasons why the global variable needs a prefix (called a "sigil") is because in Ruby, unlike in C, you don't have to declare your variables before assigning to them. The sigil is used as a way to be explicit about the scope of the variable.

Without a specific prefix for globals, given a statement pointNew = offset + point inside your draw method then offset refers to a local variable inside the method (and results in a NameError in this case). The same for @ used to refer to instance variables and @@ for class variables.

In other languages that use explicit declarations such as C, Java etc. the placement of the declaration is used to control the scope.


Variable scope in Ruby is controlled by sigils to some degree. Variables starting with $ are global, variables with @ are instance variables, @@ means class variables, and names starting with a capital letter are constants. All other variables are locals. When you open a class or method, that's a new scope, and locals available in the previous scope aren't available.

I generally prefer to avoid creating global variables. There are two techniques that generally achieve the same purpose that I consider cleaner:

  1. Create a constant in a module. So in this case, you would put all the classes that need the offset in the module Foo and create a constant Offset, so then all the classes could access Foo::Offset.

  2. Define a method to access the value. You can define the method globally, but again, I think it's better to encapsulate it in a module or class. This way the data is available where you need it and you can even alter it if you need to, but the structure of your program and the ownership of the data will be clearer. This is more in line with OO design principles.


I think it's local to the file you declared offset. Consider every file to be a method itself.

Maybe put the whole thing into a class and then make offset a class variable with @@offset = Point.new(100, 200);?