Windows and *nux treat wildcards differently. *
, ?
and .
are processed in a very complex way by Windows, one's presence or position would change another's meaning. While *nux keeps it simple, all it does is just one simple pattern match. Besides that, Windows matches ?
for 0 or 1 chars, Linux matches it for exactly 1 chars.
I didn't find authoritative documents on this matter, here is just my conclusion based on days of tests on Windows 8/XP (command line, dir
command to be specific, and the Directory.GetFiles
method uses the same rules too) and Ubuntu Server 12.04.1 (ls
command). I made tens of common and uncommon cases work, although there'are many failed cases too.
The current answer by Gabe, works like *nux. If you also want a Windows style one, and are willing to accept the imperfection, then here it is:
/// <summary>
/// <para>Tests if a file name matches the given wildcard pattern, uses the same rule as shell commands.</para>
/// </summary>
/// <param name="fileName">The file name to test, without folder.</param>
/// <param name="pattern">A wildcard pattern which can use char * to match any amount of characters; or char ? to match one character.</param>
/// <param name="unixStyle">If true, use the *nix style wildcard rules; otherwise use windows style rules.</param>
/// <returns>true if the file name matches the pattern, false otherwise.</returns>
public static bool MatchesWildcard(this string fileName, string pattern, bool unixStyle)
{
if (fileName == null)
throw new ArgumentNullException("fileName");
if (pattern == null)
throw new ArgumentNullException("pattern");
if (unixStyle)
return WildcardMatchesUnixStyle(pattern, fileName);
return WildcardMatchesWindowsStyle(fileName, pattern);
}
private static bool WildcardMatchesWindowsStyle(string fileName, string pattern)
{
var dotdot = pattern.IndexOf("..", StringComparison.Ordinal);
if (dotdot >= 0)
{
for (var i = dotdot; i < pattern.Length; i++)
if (pattern[i] != '.')
return false;
}
var normalized = Regex.Replace(pattern, @"\.+$", "");
var endsWithDot = normalized.Length != pattern.Length;
var endWeight = 0;
if (endsWithDot)
{
var lastNonWildcard = normalized.Length - 1;
for (; lastNonWildcard >= 0; lastNonWildcard--)
{
var c = normalized[lastNonWildcard];
if (c == '*')
endWeight += short.MaxValue;
else if (c == '?')
endWeight += 1;
else
break;
}
if (endWeight > 0)
normalized = normalized.Substring(0, lastNonWildcard + 1);
}
var endsWithWildcardDot = endWeight > 0;
var endsWithDotWildcardDot = endsWithWildcardDot && normalized.EndsWith(".");
if (endsWithDotWildcardDot)
normalized = normalized.Substring(0, normalized.Length - 1);
normalized = Regex.Replace(normalized, @"(?!^)(\.\*)+$", @".*");
var escaped = Regex.Escape(normalized);
string head, tail;
if (endsWithDotWildcardDot)
{
head = "^" + escaped;
tail = @"(\.[^.]{0," + endWeight + "})?$";
}
else if (endsWithWildcardDot)
{
head = "^" + escaped;
tail = "[^.]{0," + endWeight + "}$";
}
else
{
head = "^" + escaped;
tail = "$";
}
if (head.EndsWith(@"\.\*") && head.Length > 5)
{
head = head.Substring(0, head.Length - 4);
tail = @"(\..*)?" + tail;
}
var regex = head.Replace(@"\*", ".*").Replace(@"\?", "[^.]?") + tail;
return Regex.IsMatch(fileName, regex, RegexOptions.IgnoreCase);
}
private static bool WildcardMatchesUnixStyle(string pattern, string text)
{
var regex = "^" + Regex.Escape(pattern)
.Replace("\\*", ".*")
.Replace("\\?", ".")
+ "$";
return Regex.IsMatch(text, regex);
}
There's a funny thing, even the Windows API PathMatchSpec does not agree with FindFirstFile. Just try a1*.
, FindFirstFile
says it matches a1
, PathMatchSpec
says not.