[c#] What's the difference between Invoke() and BeginInvoke()

Just wondering what the difference between BeginInvoke() and Invoke() are?

Mainly what each one would be used for.

EDIT: What is the difference between creating a threading object and calling invoke on that and just calling BeginInvoke() on a delegate? or are they the same thing?

This question is related to c# .net multithreading invoke begininvoke

The answer is


Building on Jon Skeet's reply, there are times when you want to invoke a delegate and wait for its execution to complete before the current thread continues. In those cases the Invoke call is what you want.

In multi-threading applications, you may not want a thread to wait on a delegate to finish execution, especially if that delegate performs I/O (which could make the delegate and your thread block).

In those cases the BeginInvoke would be useful. By calling it, you're telling the delegate to start but then your thread is free to do other things in parallel with the delegate.

Using BeginInvoke increases the complexity of your code but there are times when the improved performance is worth the complexity.


The difference between Control.Invoke() and Control.BeginInvoke() is,

  • BeginInvoke() will schedule the asynchronous action on the GUI thread. When the asynchronous action is scheduled, your code continues. Some time later (you don't know exactly when) your asynchronous action will be executed
  • Invoke() will execute your asynchronous action (on the GUI thread) and wait until your action has completed.

A logical conclusion is that a delegate you pass to Invoke() can have out-parameters or a return-value, while a delegate you pass to BeginInvoke() cannot (you have to use EndInvoke to retrieve the results).


Delegate.BeginInvoke() asynchronously queues the call of a delegate and returns control immediately. When using Delegate.BeginInvoke(), you should call Delegate.EndInvoke() in the callback method to get the results.

Delegate.Invoke() synchronously calls the delegate in the same thread.

MSDN Article


Building on Jon Skeet's reply, there are times when you want to invoke a delegate and wait for its execution to complete before the current thread continues. In those cases the Invoke call is what you want.

In multi-threading applications, you may not want a thread to wait on a delegate to finish execution, especially if that delegate performs I/O (which could make the delegate and your thread block).

In those cases the BeginInvoke would be useful. By calling it, you're telling the delegate to start but then your thread is free to do other things in parallel with the delegate.

Using BeginInvoke increases the complexity of your code but there are times when the improved performance is worth the complexity.


Just to give a short, working example to see an effect of their difference

new Thread(foo).Start();

private void foo()
{
  this.Dispatcher.BeginInvoke(DispatcherPriority.Normal,
    (ThreadStart)delegate()
    {
        myTextBox.Text = "bing";
        Thread.Sleep(TimeSpan.FromSeconds(3));
    });
  MessageBox.Show("done");
}

If use BeginInvoke, MessageBox pops simultaneous to the text update. If use Invoke, MessageBox pops after the 3 second sleep. Hence, showing the effect of an asynchronous (BeginInvoke) and a synchronous (Invoke) call.


Delegate.BeginInvoke() asynchronously queues the call of a delegate and returns control immediately. When using Delegate.BeginInvoke(), you should call Delegate.EndInvoke() in the callback method to get the results.

Delegate.Invoke() synchronously calls the delegate in the same thread.

MSDN Article


The difference between Control.Invoke() and Control.BeginInvoke() is,

  • BeginInvoke() will schedule the asynchronous action on the GUI thread. When the asynchronous action is scheduled, your code continues. Some time later (you don't know exactly when) your asynchronous action will be executed
  • Invoke() will execute your asynchronous action (on the GUI thread) and wait until your action has completed.

A logical conclusion is that a delegate you pass to Invoke() can have out-parameters or a return-value, while a delegate you pass to BeginInvoke() cannot (you have to use EndInvoke to retrieve the results).


Building on Jon Skeet's reply, there are times when you want to invoke a delegate and wait for its execution to complete before the current thread continues. In those cases the Invoke call is what you want.

In multi-threading applications, you may not want a thread to wait on a delegate to finish execution, especially if that delegate performs I/O (which could make the delegate and your thread block).

In those cases the BeginInvoke would be useful. By calling it, you're telling the delegate to start but then your thread is free to do other things in parallel with the delegate.

Using BeginInvoke increases the complexity of your code but there are times when the improved performance is worth the complexity.


Delegate.BeginInvoke() asynchronously queues the call of a delegate and returns control immediately. When using Delegate.BeginInvoke(), you should call Delegate.EndInvoke() in the callback method to get the results.

Delegate.Invoke() synchronously calls the delegate in the same thread.

MSDN Article


Just adding why and when to use Invoke().

Both Invoke() and BeginInvoke() marshal the code you specify to the dispatcher thread.

But unlike BeginInvoke(), Invoke() stalls your thread until the dispatcher executes your code. You might want to use Invoke() if you need to pause an asynchronous operation until the user has supplied some sort of feedback.

For example, you could call Invoke() to run a snippet of code that shows an OK/Cancel dialog box. After the user clicks a button and your marshaled code completes, the invoke() method will return, and you can act upon the user's response.

See Pro WPF in C# chapter 31


Building on Jon Skeet's reply, there are times when you want to invoke a delegate and wait for its execution to complete before the current thread continues. In those cases the Invoke call is what you want.

In multi-threading applications, you may not want a thread to wait on a delegate to finish execution, especially if that delegate performs I/O (which could make the delegate and your thread block).

In those cases the BeginInvoke would be useful. By calling it, you're telling the delegate to start but then your thread is free to do other things in parallel with the delegate.

Using BeginInvoke increases the complexity of your code but there are times when the improved performance is worth the complexity.


Just adding why and when to use Invoke().

Both Invoke() and BeginInvoke() marshal the code you specify to the dispatcher thread.

But unlike BeginInvoke(), Invoke() stalls your thread until the dispatcher executes your code. You might want to use Invoke() if you need to pause an asynchronous operation until the user has supplied some sort of feedback.

For example, you could call Invoke() to run a snippet of code that shows an OK/Cancel dialog box. After the user clicks a button and your marshaled code completes, the invoke() method will return, and you can act upon the user's response.

See Pro WPF in C# chapter 31


Delegate.BeginInvoke() asynchronously queues the call of a delegate and returns control immediately. When using Delegate.BeginInvoke(), you should call Delegate.EndInvoke() in the callback method to get the results.

Delegate.Invoke() synchronously calls the delegate in the same thread.

MSDN Article


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