The data received in your serialPort1_DataReceived
method is coming from another thread context than the UI thread, and that's the reason you see this error.
To remedy this, you will have to use a dispatcher as descibed in the MSDN article:
How to: Make Thread-Safe Calls to Windows Forms Controls
So instead of setting the text property directly in the serialport1_DataReceived
method, use this pattern:
delegate void SetTextCallback(string text);
private void SetText(string text)
{
// InvokeRequired required compares the thread ID of the
// calling thread to the thread ID of the creating thread.
// If these threads are different, it returns true.
if (this.textBox1.InvokeRequired)
{
SetTextCallback d = new SetTextCallback(SetText);
this.Invoke(d, new object[] { text });
}
else
{
this.textBox1.Text = text;
}
}
So in your case:
private void serialPort1_DataReceived(object sender, System.IO.Ports.SerialDataReceivedEventArgs e)
{
txt += serialPort1.ReadExisting().ToString();
SetText(txt.ToString());
}