[c++] Algorithm to convert RGB to HSV and HSV to RGB in range 0-255 for both

this should be on here: it works anyway. And it looks good compared to the above ones.

hlsl code

        float3 Hue(float H)
        {
            half R = abs(H * 6 - 3) - 1;
            half G = 2 - abs(H * 6 - 2);
            half B = 2 - abs(H * 6 - 4);
            return saturate(half3(R,G,B));
        }

        half4 HSVtoRGB(in half3 HSV)
        {
            return half4(((Hue(HSV.x) - 1) * HSV.y + 1) * HSV.z,1);
        }

float3 is 16 bit precision vector3 data type, i.e. float3 hue() is returns a data type (x,y,z) e.g. (r,g,b), half is same with half precision, 8bit, a float4 is (r,g,b,a) 4 values.

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