The best way to go about it would be to get a SynchronizationContext
from the UI thread and use it. This class abstracts marshalling calls to other threads, and makes testing easier (in contrast to using WPF's Dispatcher
directly). For example:
class MyViewModel
{
private readonly SynchronizationContext _syncContext;
public MyViewModel()
{
// we assume this ctor is called from the UI thread!
_syncContext = SynchronizationContext.Current;
}
// ...
private void watcher_Changed(object sender, FileSystemEventArgs e)
{
_syncContext.Post(o => DGAddRow(crp.Protocol, ft), null);
}
}