I'm trying to set items from a method called FootballClub
and so far it's fine.
but then I created an arrayList from it and I somehow can't find a way to store this information into a JTable.
The problem is that i cant find a way to set a fixed number of rows
Here is my code:
Class StartLeague:
import javax.swing.*;
import javax.swing.table.*;
import java.awt.*;
public class startLeague implements LeagueManager{
//setting the frame and other components to appear
public startLeague(){
JButton createTeam = new JButton("Create Team");
JButton deleteTeam = new JButton("Delete Team");
JFrame frame = new JFrame("Premier League System");
JPanel panel = new JPanel();
frame.setSize(1280, 800);
frame.setVisible(true);
frame.add(panel);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
String col[] = {"Pos","Team","P", "W", "L", "D", "MP", "GF", "GA", "GD"};
panel.setLayout(new GridLayout(20, 20));
panel.add(createTeam);
panel.add(deleteTeam);
panel.add(new JLabel(""));
//JLabels to fill the space
}
}
FootBall Club Class:
import java.util.ArrayList;
public class FootballClub extends SportsClub{
FootballClub(int position, String name, int points, int wins, int defeats, int draws, int totalMatches, int goalF, int goalA, int goalD){
this.position = position;
this.name = name;
this.points = points;
this.wins = wins;
this.defeats = defeats;
this.draws = draws;
this.totalMatches = totalMatches;
this.goalF = goalF;
this.goalA = goalA;
this.goalD = goalD;
}
The SportsClub Class(abstract):
abstract class SportsClub {
int position;
String name;
int points;
int wins;
int defeats;
int draws;
int totalMatches;
int goalF;
int goalA;
int goalD;
}
And finally, LeagueManager, which is an interface:
import java.util.ArrayList;
public interface LeagueManager {
ArrayList<FootballClub> originalLeagueTable = new ArrayList<FootballClub>();
FootballClub arsenal = new FootballClub(1, "Arsenal", 35, 11, 2, 2, 15, 30, 11, 19);
FootballClub liverpool = new FootballClub(2, "Liverpool", 30, 9, 3, 3, 15, 34, 18, 16);
FootballClub chelsea = new FootballClub(3, "Chelsea", 30, 9, 2, 2, 15, 30, 11, 19);
FootballClub mCity = new FootballClub(4, "Man City", 29, 9, 2, 4, 15, 41, 15, 26);
FootballClub everton = new FootballClub(5, "Everton", 28, 7, 1, 7, 15, 23, 14, 9);
FootballClub tot = new FootballClub(6, "Tottenham", 27, 8, 4, 3, 15, 15, 16, -1);
FootballClub newcastle = new FootballClub(7, "Newcastle", 26, 8, 5, 2, 15, 20, 21, -1);
FootballClub south = new FootballClub(8, "Southampton", 23, 6, 4, 5, 15, 19, 14, 5);
}
Can somebody please help me? I've trying and trying for days. Thank you.
This question is related to
java
swing
arraylist
jtable
grid-layout
You probably need to use a TableModel
(Oracle's tutorial here)
How implements your own TableModel
public class FootballClubTableModel extends AbstractTableModel {
private List<FootballClub> clubs ;
private String[] columns ;
public FootBallClubTableModel(List<FootballClub> aClubList){
super();
clubs = aClubList ;
columns = new String[]{"Pos","Team","P", "W", "L", "D", "MP", "GF", "GA", "GD"};
}
// Number of column of your table
public int getColumnCount() {
return columns.length ;
}
// Number of row of your table
public int getRowsCount() {
return clubs.size();
}
// The object to render in a cell
public Object getValueAt(int row, int col) {
FootballClub club = clubs.get(row);
switch(col) {
case 0: return club.getPosition();
// to complete here...
default: return null;
}
}
// Optional, the name of your column
public String getColumnName(int col) {
return columns[col] ;
}
}
You maybe need to override anothers methods of TableModel
, depends on what you want to do, but here is the essential methods to understand and implements :)
Use it like this
List<FootballClub> clubs = getFootballClub();
TableModel model = new FootballClubTableModel(clubs);
JTable table = new JTable(model);
Hope it help !
Basic method for beginners like me.
public void loadDataToJtable(ArrayList<String> liste){
rows = table.getRowCount();
cols = table.getColumnCount();
for (int i = 0; i < rows ; i++) {
for ( int k = 0; k < cols ; k++) {
for (int h = 0; h < list1.size(); h++) {
String b = list1.get(h);
b = table.getValueAt(i, k).toString();
}
}
}
}
You can do something like what i did with my List< Future< String > > or any other Arraylist, Type returned from other class called PingScan that returns List> because it implements service executor. Anyway the code down note that you can use foreach and retrieve data from the List.
PingScan p = new PingScan();
List<Future<String>> scanResult = p.checkThisIP(jFormattedTextField1.getText(), jFormattedTextField2.getText());
for (final Future<String> f : scanResult) {
try {
if (f.get() instanceof String) {
String ip = f.get();
Object[] data = {ip};
tableModel.addRow(data);
}
} catch (InterruptedException | ExecutionException ex) {
Logger.getLogger(gui.class.getName()).log(Level.SEVERE, null, ex);
}
}
I created an arrayList from it and I somehow can't find a way to store this information into a JTable.
The DefaultTableModel doesn't support displaying custom Objects stored in an ArrayList. You need to create a custom TableModel.
You can check out the Bean Table Model. It is a reusable class that will use reflection to find all the data in your FootballClub class and display in a JTable.
Or, you can extend the Row Table Model
found in the above link to make is easier to create your own custom TableModel by implementing a few methods. The JButtomTableModel.java
source code give a complete example of how you can do this.
Source: Stackoverflow.com