[android] How to set a bitmap from resource

This seems simple, I am trying to set a bitmap image but from the resources, I have within the application in the drawable folder.

bm = BitmapFactory.decodeResource(null, R.id.image);

Is this correct?

This question is related to android bitmap

The answer is


Try this

This is from sdcard

ImageView image = (ImageView) findViewById(R.id.test_image);
Bitmap bMap = BitmapFactory.decodeFile("/sdcard/test2.png");
image.setImageBitmap(bMap);

This is from resources

Bitmap bMap = BitmapFactory.decodeResource(getResources(), R.drawable.icon);

Using this function you can get Image Bitmap. Just pass image url

 public Bitmap getBitmapFromURL(String strURL) {
      try {
        URL url = new URL(strURL);
        HttpURLConnection connection = (HttpURLConnection) url.openConnection();
        connection.setDoInput(true);
        connection.connect();
        InputStream input = connection.getInputStream();
        Bitmap myBitmap = BitmapFactory.decodeStream(input);
        return myBitmap;
      } catch (IOException e) {
        e.printStackTrace();
        return null;
      }
 }

If the resource is showing and is a view, you can also capture it. Like a screenshot:

View rootView = ((View) findViewById(R.id.yourView)).getRootView();
rootView.setDrawingCacheEnabled(true);
rootView.layout(0, 0, rootView.getWidth(), rootView.getHeight());
rootView.buildDrawingCache();

Bitmap bm = Bitmap.createBitmap(rootView.getDrawingCache());

rootView.setDrawingCacheEnabled(false);

This actually grabs the whole layout but you can alter as you wish.


If you have declare a bitmap object and you want to display it or store this bitmap object. but first you have to assign any image , and you may use the button click event, this code will only demonstrate that how to store the drawable image in bitmap Object.

Bitmap contact_pic = BitmapFactory.decodeResource(
                           v.getContext().getResources(),
                           R.drawable.android_logo
                     );

Now you can use this bitmap object, whether you want to store it, or to use it in google maps while drawing a pic on fixed latitude and longitude, or to use some where else


just replace this line

bm = BitmapFactory.decodeResource(null, R.id.image);

with

Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.YourImageName);

I mean to say just change null value with getResources() If you use this code in any button or Image view click event just append getApplicationContext() before getResources()..