[android] Save bitmap to file function

implementation save bitmap and load bitmap directly. fast and ease on mfc class

void CMRSMATH1Dlg::Loadit(TCHAR *destination, CDC &memdc)
{
CImage img;
PBITMAPINFO bmi;
BITMAPINFOHEADER Info;
BITMAPFILEHEADER bFileHeader;
CBitmap bm;     
CFile file2;
file2.Open(destination, CFile::modeRead | CFile::typeBinary);
file2.Read(&bFileHeader, sizeof(BITMAPFILEHEADER));
file2.Read(&Info, sizeof(BITMAPINFOHEADER));    
BYTE ch;
int width = Info.biWidth;
int height = Info.biHeight;
if (height < 0)height = -height;
int size1 = width*height * 3;
int size2 = ((width * 24 + 31) / 32) * 4 * height;
int widthnew = (size2 - size1) / height;
BYTE * buffer = (BYTE *)GlobalAlloc(GPTR, size2);
//////////////////////////
HGDIOBJ old;
unsigned char alpha = 0;    
int z = 0;  
z = 0;
int gap = (size2 - size1) / height;
for (int y = 0;y < height;y++)
{
    for (int x = 0;x < width*3;x++)
    {
        file2.Read(&ch, 1);
        buffer[z] = ch;
        z++;
    }
    for (int z1 = 0;z1 <gap;z1++)
    {
        file2.Read(&ch,1);
    }
}
bm.CreateCompatibleBitmap(&memdc, width, height);
bm.SetBitmapBits(size1,buffer);
old = memdc.SelectObject(&bm);   
///////////////////////////  
 //bm.SetBitmapBits(size1, buffer);     
 GetDC()->BitBlt(1, 95, width, height, &memdc, 0, 0, SRCCOPY);
 memdc.SelectObject(&old);
 bm.DeleteObject();
 GlobalFree(buffer);     
 file2.Close();
 }
 void CMRSMATH1Dlg::saveit(CBitmap &bit1, CDC &memdc, TCHAR *destination)
  {     
BITMAP bm;
PBITMAPINFO bmi;
BITMAPINFOHEADER Info;
BITMAPFILEHEADER bFileHeader;
CFile file1;
            CSize size = bit1.GetBitmap(&bm);
 int z = 0;  
 BYTE ch = 0;
 size.cx = bm.bmWidth;
 size.cy = bm.bmHeight;
 int width = size.cx;    
 int size1 = (size.cx)*(size.cy);
 int size2 = size1 * 3;  
 size1 = ((size.cx * 24 + 31) / 32) *4* size.cy;     
 BYTE * buffer = (BYTE *)GlobalAlloc(GPTR, size2);               
 bFileHeader.bfType = 'B' + ('M' << 8); 
 bFileHeader.bfOffBits = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER);
 bFileHeader.bfSize = bFileHeader.bfOffBits + size1;
 bFileHeader.bfReserved1 = 0;
 bFileHeader.bfReserved2 = 0;   
 Info.biSize = sizeof(BITMAPINFOHEADER);
 Info.biPlanes = 1;
 Info.biBitCount = 24;//bm.bmBitsPixel;//bitsperpixel///////////////////32
 Info.biCompression = BI_RGB;
 Info.biWidth =bm.bmWidth;
 Info.biHeight =-bm.bmHeight;///reverse pic if negative height
 Info.biSizeImage =size1;
 Info.biClrImportant = 0;
 if (bm.bmBitsPixel <= 8)
 {
     Info.biClrUsed = 1 << bm.bmBitsPixel;
 }else
 Info.biClrUsed = 0;
 Info.biXPelsPerMeter = 0;
 Info.biYPelsPerMeter = 0;
 bit1.GetBitmapBits(size2, buffer);      
 file1.Open(destination, CFile::modeCreate | CFile::modeWrite |CFile::typeBinary,0);
 file1.Write(&bFileHeader, sizeof(BITMAPFILEHEADER));
 file1.Write(&Info, sizeof(BITMAPINFOHEADER));
 unsigned char alpha = 0;    
 for (int y = 0;y<size.cy;y++)
 {
     for (int x = 0;x<size.cx;x++)
     {
         //for reverse picture below
         //z = (((size.cy - 1 - y)*size.cx) + (x)) * 3;          
     z = (((y)*size.cx) + (x)) * 3;
     file1.Write(&buffer[z], 1);
     file1.Write(&buffer[z + 1], 1);
     file1.Write(&buffer[z + 2], 1);
     }               
     for (int z = 0;z < (size1 - size2) / size.cy;z++)
     {
         file1.Write(&alpha, 1);
     }
 }   
 GlobalFree(buffer);     
 file1.Close();  
 file1.m_hFile = NULL;
        }

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