I used a quick work around so I could keep the DropDownList style.
class DummyComboBoxItem
{
public string DisplayName
{
get
{
return "Make a selection ...";
}
}
}
public partial class mainForm : Form
{
private DummyComboBoxItem placeholder = new DummyComboBoxItem();
public mainForm()
{
InitializeComponent();
myComboBox.DisplayMember = "DisplayName";
myComboBox.Items.Add(placeholder);
foreach(object o in Objects)
{
myComboBox.Items.Add(o);
}
myComboBox.SelectedItem = placeholder;
}
private void myComboBox_SelectedIndexChanged(object sender, EventArgs e)
{
if (myComboBox.SelectedItem == null) return;
if (myComboBox.SelectedItem == placeholder) return;
/*
do your stuff
*/
myComboBox.Items.Add(placeholder);
myComboBox.SelectedItem = placeholder;
}
private void myComboBox_DropDown(object sender, EventArgs e)
{
myComboBox.Items.Remove(placeholder);
}
private void myComboBox_Leave(object sender, EventArgs e)
{
//this covers user aborting the selection (by clicking away or choosing the system null drop down option)
//The control may not immedietly change, but if the user clicks anywhere else it will reset
if(myComboBox.SelectedItem != placeholder)
{
if(!myComboBox.Items.Contains(placeholder)) myComboBox.Items.Add(placeholder);
myComboBox.SelectedItem = placeholder;
}
}
}
If you use databinding you'll have to create a dummy version of the type you're bound to - just make sure you remove it before any persistence logic.