Here's the code I'm using:
// create a request
HttpWebRequest request = (HttpWebRequest)
WebRequest.Create(url); request.KeepAlive = false;
request.ProtocolVersion = HttpVersion.Version10;
request.Method = "POST";
// turn our request string into a byte stream
byte[] postBytes = Encoding.UTF8.GetBytes(json);
// this is important - make sure you specify type this way
request.ContentType = "application/json; charset=UTF-8";
request.Accept = "application/json";
request.ContentLength = postBytes.Length;
request.CookieContainer = Cookies;
request.UserAgent = currentUserAgent;
Stream requestStream = request.GetRequestStream();
// now send it
requestStream.Write(postBytes, 0, postBytes.Length);
requestStream.Close();
// grab te response and print it out to the console along with the status code
HttpWebResponse response = (HttpWebResponse)request.GetResponse();
string result;
using (StreamReader rdr = new StreamReader(response.GetResponseStream()))
{
result = rdr.ReadToEnd();
}
return result;
When I'm running this, I'm always getting 500 internal server error.
What am I doing wrong?
This question is related to
c#
json
post
httpwebrequest
I recently came up with a much simpler way to post a JSON, with the additional step of converting from a model in my app. Note that you have to make the model [JsonObject] for your controller to get the values and do the conversion.
Request:
var model = new MyModel();
using (var client = new HttpClient())
{
var uri = new Uri("XXXXXXXXX");
var json = new JavaScriptSerializer().Serialize(model);
var stringContent = new StringContent(json, Encoding.UTF8, "application/json");
var response = await Client.PutAsync(uri,stringContent).Result;
...
...
}
Model:
[JsonObject]
[Serializable]
public class MyModel
{
public Decimal Value { get; set; }
public string Project { get; set; }
public string FilePath { get; set; }
public string FileName { get; set; }
}
Server side:
[HttpPut]
public async Task<HttpResponseMessage> PutApi([FromBody]MyModel model)
{
...
...
}
WARNING! I have a very strong view on this subject.
.NET’s existing web clients are not developer friendly! WebRequest & WebClient are prime examples of "how to frustrate a developer". They are verbose & complicated to work with; when all you want to do is a simple Post request in C#. HttpClient goes some way in addressing these issues, but it still falls short. On top of that Microsoft’s documentation is bad … really bad; unless you want to sift through pages and pages of technical blurb.
Open-source to the rescue. There are three excellent open-source, free NuGet libraries as alternatives. Thank goodness! These are all well supported, documented and yes, easy - correction…super easy - to work with.
There is not much between them, but I would give ServiceStack.Text the slight edge …
Ok - so what does a Post Request in JSON look like within ServiceStack.Text?
var response = "http://example.org/login"
.PostJsonToUrl(new Login { Username="admin", Password="mypassword" });
That is one line of code. Concise & easy! Compare the above to .NET’s Http libraries.
Some different and clean way to achieve this is by using HttpClient like this:
public async Task<HttpResponseMessage> PostResult(string url, ResultObject resultObject)
{
using (var client = new HttpClient())
{
HttpResponseMessage response = new HttpResponseMessage();
try
{
response = await client.PostAsJsonAsync(url, resultObject);
}
catch (Exception ex)
{
throw ex
}
return response;
}
}
This option is not mentioned:
using (var client = new HttpClient())
{
client.BaseAddress = new Uri("http://localhost:9000/");
client.DefaultRequestHeaders.Accept.Add(new MediaTypeWithQualityHeaderValue("application/json"));
var foo = new User
{
user = "Foo",
password = "Baz"
}
await client.PostAsJsonAsync("users/add", foo);
}
If you need to call is asynchronously then use
var request = HttpWebRequest.Create("http://www.maplegraphservices.com/tokkri/webservices/updateProfile.php?oldEmailID=" + App.currentUser.email) as HttpWebRequest;
request.Method = "POST";
request.ContentType = "text/json";
request.BeginGetRequestStream(new AsyncCallback(GetRequestStreamCallback), request);
private void GetRequestStreamCallback(IAsyncResult asynchronousResult)
{
HttpWebRequest request = (HttpWebRequest)asynchronousResult.AsyncState;
// End the stream request operation
Stream postStream = request.EndGetRequestStream(asynchronousResult);
// Create the post data
string postData = JsonConvert.SerializeObject(edit).ToString();
byte[] byteArray = Encoding.UTF8.GetBytes(postData);
postStream.Write(byteArray, 0, byteArray.Length);
postStream.Close();
//Start the web request
request.BeginGetResponse(new AsyncCallback(GetResponceStreamCallback), request);
}
void GetResponceStreamCallback(IAsyncResult callbackResult)
{
HttpWebRequest request = (HttpWebRequest)callbackResult.AsyncState;
HttpWebResponse response = (HttpWebResponse)request.EndGetResponse(callbackResult);
using (StreamReader httpWebStreamReader = new StreamReader(response.GetResponseStream()))
{
string result = httpWebStreamReader.ReadToEnd();
stat.Text = result;
}
}
Further to Sean's post, it isn't necessary to nest the using statements. By using
the StreamWriter it will be flushed and closed at the end of the block so no need to explicitly call the Flush()
and Close()
methods:
var request = (HttpWebRequest)WebRequest.Create("http://url");
request.ContentType = "application/json";
request.Method = "POST";
using (var streamWriter = new StreamWriter(request.GetRequestStream()))
{
string json = new JavaScriptSerializer().Serialize(new
{
user = "Foo",
password = "Baz"
});
streamWriter.Write(json);
}
var response = (HttpWebResponse)request.GetResponse();
using (var streamReader = new StreamReader(response.GetResponseStream()))
{
var result = streamReader.ReadToEnd();
}
The HttpClient
type is a newer implementation than the WebClient
and HttpWebRequest
.
You can simply use the following lines.
string myJson = "{'Username': 'myusername','Password':'pass'}";
using (var client = new HttpClient())
{
var response = await client.PostAsync(
"http://yourUrl",
new StringContent(myJson, Encoding.UTF8, "application/json"));
}
When you need your HttpClient
more than once it's recommended to only create one instance and reuse it or use the new HttpClientFactory
.
var data = Encoding.ASCII.GetBytes(json);
byte[] postBytes = Encoding.UTF8.GetBytes(json);
Use ASCII instead of UFT8
I finally invoked in sync mode by including the .Result
HttpResponseMessage response = null;
try
{
using (var client = new HttpClient())
{
response = client.PostAsync(
"http://localhost:8000/....",
new StringContent(myJson,Encoding.UTF8,"application/json")).Result;
if (response.IsSuccessStatusCode)
{
MessageBox.Show("OK");
}
else
{
MessageBox.Show("NOK");
}
}
}
catch (Exception ex)
{
MessageBox.Show("ERROR");
}
Ademar's solution can be improved by leveraging JavaScriptSerializer
's Serialize
method to provide implicit conversion of the object to JSON.
Additionally, it is possible to leverage the using
statement's default functionality in order to omit explicitly calling Flush
and Close
.
var httpWebRequest = (HttpWebRequest)WebRequest.Create("http://url");
httpWebRequest.ContentType = "application/json";
httpWebRequest.Method = "POST";
using (var streamWriter = new StreamWriter(httpWebRequest.GetRequestStream()))
{
string json = new JavaScriptSerializer().Serialize(new
{
user = "Foo",
password = "Baz"
});
streamWriter.Write(json);
}
var httpResponse = (HttpWebResponse)httpWebRequest.GetResponse();
using (var streamReader = new StreamReader(httpResponse.GetResponseStream()))
{
var result = streamReader.ReadToEnd();
}
I find this to be the friendliest and most concise way to post an read JSON data:
var url = @"http://www.myapi.com/";
var request = new Request { Greeting = "Hello world!" };
var json = JsonSerializer.Serialize<Request>(request);
using (WebClient client = new WebClient())
{
var jsonResponse = client.UploadString(url, json);
var response = JsonSerializer.Deserialize<Response>(jsonResponse);
}
I'm using Microsoft's System.Text.Json
for serializing and deserializing JSON. See NuGet.
Source: Stackoverflow.com