When my view loads, I need to check which domain the user is visiting, and based on the result, reference a different stylesheet and image source for the logo that appears on the page.
This is my code:
@{
string currentstore=HttpContext.Current.Request.ServerVariables["HTTP_HOST"];
if (currentstore == "www.mydomain.com")
{
<link href="/path/to/my/stylesheets/styles1-print.css" rel="stylesheet" type="text/css" />
string imgsrc="/content/images/uploaded/store1_logo.jpg";
}
else
{
<link href="/path/to/my/stylesheets/styles2-print.css" rel="stylesheet" type="text/css" />
string imgsrc="/content/images/uploaded/store2_logo.gif";
}
}
Then, a little further down I call the imgsrc variable like this:
<a href="@Url.RouteUrl("HomePage")" class="logo"><img alt="" src="@imgsrc"></a>
I get an error saying:
error CS0103: The name 'imgsrc' does not exist in the current context
I suppose this is because the "imgsrc" variable is defined in a code block which is now closed...?
What is the proper way to reference this variable further down the page?
This question is related to
c#
asp.net-mvc
razor
codeblocks
Simply move the declaration outside of the if block.
@{
string currentstore=HttpContext.Current.Request.ServerVariables["HTTP_HOST"];
string imgsrc="";
if (currentstore == "www.mydomain.com")
{
<link href="/path/to/my/stylesheets/styles1-print.css" rel="stylesheet" type="text/css" />
imgsrc="/content/images/uploaded/store1_logo.jpg";
}
else
{
<link href="/path/to/my/stylesheets/styles2-print.css" rel="stylesheet" type="text/css" />
imgsrc="/content/images/uploaded/store2_logo.gif";
}
}
<a href="@Url.RouteUrl("HomePage")" class="logo"><img alt="" src="@imgsrc"></a>
You could make it a bit cleaner.
@{
string currentstore=HttpContext.Current.Request.ServerVariables["HTTP_HOST"];
string imgsrc="/content/images/uploaded/store2_logo.gif";
if (currentstore == "www.mydomain.com")
{
<link href="/path/to/my/stylesheets/styles1-print.css" rel="stylesheet" type="text/css" />
imgsrc="/content/images/uploaded/store1_logo.jpg";
}
else
{
<link href="/path/to/my/stylesheets/styles2-print.css" rel="stylesheet" type="text/css" />
}
}
using System;
using System.Collections.Generic; (???????? ?????????? ?? ?? ?????
using System.Linq; ?????? PlayerScript.health =
using System.Text; 999999; ??? ?? ???? ??????)
using System.Threading.Tasks;
using UnityEngine;
namespace OneHack
{
public class One
{
public Rect RT_MainMenu = new Rect(0f, 100f, 120f, 100f); //Rect ??? ????????????????? ???? ?? x,y ? ??????, ??????.
public int ID_RTMainMenu = 1;
private bool MainMenu = true;
private void Menu_MainMenu(int id) //??????? ????
{
if (GUILayout.Button("???????? ????? ??????", new GUILayoutOption[0]))
{
if (GUILayout.Button("??????????", new GUILayoutOption[0]))
{
PlayerScript.health = 999999;//??? ??????? ?? ?????? ? ?????? ??????????????? ???????? 999999 //????? ???, ??????? ????? ??????????? ??? ??????? ?? ??? ??????
}
}
}
private void OnGUI()
{
if (this.MainMenu)
{
this.RT_MainMenu = GUILayout.Window(this.ID_RTMainMenu, this.RT_MainMenu, new GUI.WindowFunction(this.Menu_MainMenu), "MainMenu", new GUILayoutOption[0]);
}
}
private void Update() //????????? ??????????? ?????, ??? ??? ????? ????? ????????? ????? ??????????? ??????????
{
if (Input.GetKeyDown(KeyCode.Insert)) //?????? ?? ??????? ????? ??????????? ? ??????????? ????, ????? ????????? ??????
{
this.MainMenu = !this.MainMenu;
}
}
}
}
Source: Stackoverflow.com