[c++] How to use graphics.h in codeblocks?

I have recently started learning graphics in C++.

I tried #include <graphics.h> in my program in codeblocks but it shows error. Then I downloaded graphics.h header from a site and pasted in the include folder in codeblocks, yet it shows graphics.h:No such file or directory.

Can anyone teach me how to use graphics.h in codeblocks?

This question is related to c++ graphics codeblocks

The answer is


AFAIK, in the epic DOS era there is a header file named graphics.h shipped with Borland Turbo C++ suite. If it is true, then you are out of luck because we're now in Windows era.


  1. First download WinBGIm from http://winbgim.codecutter.org/ Extract it.
  2. Copy graphics.h and winbgim.h files in include folder of your compiler directory
  3. Copy libbgi.a to lib folder of your compiler directory
  4. In code::blocks open Settings >> Compiler and debugger >>linker settings click Add button in link libraries part and browse and select libbgi.a file
  5. In right part (i.e. other linker options) paste commands -lbgi -lgdi32 -lcomdlg32 -luuid -loleaut32 -lole32
  6. Click OK

For detail information follow this link.


If you want to use Codeblocks and Graphics.h,you can use Codeblocks-EP(I used it when I was learning C in college) then you can try

Codeblocks-EP http://codeblocks.codecutter.org/

In Codeblocks-EP , [File]->[New]->[Project]->[WinBGIm Project]

Codeblocks-EP WinBGIm Project Graphics.h

It has templates for WinBGIm projects installed and all the necessary libraries pre-installed.

OR try this https://stackoverflow.com/a/20321173/5227589


You don't only need the header file, you need the library that goes with it. Anyway, the include folder is not automatically loaded, you must configure your project to do so. Right-click on it : Build options > Search directories > Add. Choose your include folder, keep the path relative.

Edit For further assistance, please give details about the library you're trying to load (which provides a graphics.h file.)


It is a tradition to use Turbo C for graphic in C/C++. But it’s also a pain in the neck. We are using Code::Blocks IDE, which will ease out our work.

Steps to run graphics code in CodeBlocks:

  1. Install Code::Blocks
  2. Download the required header files
  3. Include graphics.h and winbgim.h
  4. Include libbgi.a
  5. Add Link Libraries in Linker Setting
  6. include graphics.h and Save code in cpp extension

To test the setting copy paste run following code:

#include <graphics.h>
int main( )
{
    initwindow(400, 300, "First Sample");
    circle(100, 50, 40);
    while (!kbhit( ))
    {
        delay(200);
    }
    return 0;
}

Here is a complete setup instruction for Code::Blocks

How to include graphics.h in CodeBlocks?


  • Open the file graphics.h using either of Sublime Text Editor or Notepad++,from the include folder where you have installed Codeblocks.
  • Goto line no 302
  • Delete the line and paste int left=0, int top=0, int right=INT_MAX, int bottom=INT_MAX, in that line.
  • Save the file and start Coding.

Examples related to c++

Method Call Chaining; returning a pointer vs a reference? How can I tell if an algorithm is efficient? Difference between opening a file in binary vs text How can compare-and-swap be used for a wait-free mutual exclusion for any shared data structure? Install Qt on Ubuntu #include errors detected in vscode Cannot open include file: 'stdio.h' - Visual Studio Community 2017 - C++ Error How to fix the error "Windows SDK version 8.1" was not found? Visual Studio 2017 errors on standard headers How do I check if a Key is pressed on C++

Examples related to graphics

How to play or open *.mp3 or *.wav sound file in c++ program? How to use graphics.h in codeblocks? How do I get the height and width of the Android Navigation Bar programmatically? How to Change Font Size in drawString Java How can I produce an effect similar to the iOS 7 blur view? Creating a blurring overlay view Saving images in Python at a very high quality Android: Background Image Size (in Pixel) which Support All Devices How to create a Rectangle object in Java using g.fillRect method Scaling a System.Drawing.Bitmap to a given size while maintaining aspect ratio

Examples related to codeblocks

How to change text color and console color in code::blocks? error CS0103: The name ' ' does not exist in the current context Can't find file executable in your configured search path for gnc gcc compiler How do you specify a debugger program in Code::Blocks 12.11? How to use graphics.h in codeblocks? undefined reference to WinMain@16 (codeblocks) Cannot open include file with Visual Studio How can I add C++11 support to Code::Blocks compiler? C++ Boost: undefined reference to boost::system::generic_category() fatal error: iostream.h no such file or directory