[c#] Best way to implement multi-language/globalization in large .NET project

I've seen projects implemented using a number of different approaches, each have their merits and drawbacks.

  • One did it in the config file (not my favourite)
  • One did it using a database - this worked pretty well, but was a pain in the you know what to maintain.
  • One used resource files the way you're suggesting and I have to say it was my favourite approach.
  • The most basic one did it using an include file full of strings - ugly.

I'd say the resource method you've chosen makes a lot of sense. It would be interesting to see other people's answers too as I often wonder if there's a better way of doing things like this. I've seen numerous resources that all point to the using resources method, including one right here on SO.

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