[c#] Using ResourceManager

in priciple it's the same idea as @Landeeyos. anyhow, expanding on that response: a bit late to the party but here are my two cents:

scenario:

I have a unique case of adding some (roughly 28 text files) predefined, template files with my WPF application. So, the idea is that everytime this app is to be installed, these template, text files will be readily available for usage. anyhow, what I did was that made a seperate library to hold the files by adding a resource.resx. Then I added all those files to this resource file (if you double click a .resx file, its designer gets opened in visual studio). I had set the Access Modifier to public for all. Also, each file was marked as an embedded resource via the Build Action of each text file (you can get that by looking at its properties). let's call this bibliothek1.dll i referenced this above library (bibliothek1.dll) in another library (call it bibliothek2.dll) and then consumed this second library in mf wpf app.

actual fun:

        // embedded resource file name <i>with out extension</i>(this is vital!) 

        string fileWithoutExt = Path.GetFileNameWithoutExtension(fileName);

        // is required in the next step

        // without specifying the culture
        string wildFile = IamAResourceFile.ResourceManager.GetString(fileWithoutExt);
        Console.Write(wildFile);

        // with culture
        string culturedFile = IamAResourceFile.ResourceManager.GetString(fileWithoutExt, CultureInfo.InvariantCulture);
        Console.Write(culturedFile);

sample: checkout 'testingresourcefilesusage' @ https://github.com/Natsikap/samples.git

I hope it helps someone, some day, somewhere!