This method is much faster. You can only tel when placing a lot of files in a directory. My A:\ external hard drive contains almost 1 terabit so it makes a big difference when dealing with a lot of files.
static void Main(string[] args)
{
DirectoryInfo di = new DirectoryInfo("A:\\");
FullDirList(di, "*");
Console.WriteLine("Done");
Console.Read();
}
static List<FileInfo> files = new List<FileInfo>(); // List that will hold the files and subfiles in path
static List<DirectoryInfo> folders = new List<DirectoryInfo>(); // List that hold direcotries that cannot be accessed
static void FullDirList(DirectoryInfo dir, string searchPattern)
{
// Console.WriteLine("Directory {0}", dir.FullName);
// list the files
try
{
foreach (FileInfo f in dir.GetFiles(searchPattern))
{
//Console.WriteLine("File {0}", f.FullName);
files.Add(f);
}
}
catch
{
Console.WriteLine("Directory {0} \n could not be accessed!!!!", dir.FullName);
return; // We alredy got an error trying to access dir so dont try to access it again
}
// process each directory
// If I have been able to see the files in the directory I should also be able
// to look at its directories so I dont think I should place this in a try catch block
foreach (DirectoryInfo d in dir.GetDirectories())
{
folders.Add(d);
FullDirList(d, searchPattern);
}
}
By the way I got this thanks to your comment Jim Mischel