[javascript] How to convert Base64 String to javascript file object like as from file input form?

I want to convert Base64String extracted from file(ex: "AAAAA....~") to a javascript file object.

The javascript file object what I mean is like this code:

HTML:

<input type="file" id="selectFile" > 

JS:

$('#selectFile').on('change', function(e) {
  var file = e.target.files[0];

  console.log(file)
}

'file' variable is a javascript file object. So I want to convert a base64 string to the javascript file object like that.

I just want to get file object by decoding base64 string (encoded by other app from a file) without html file input form.

Thank you.

This question is related to javascript html forms file base64

The answer is


const url = 'data:image/png;base6....';
fetch(url)
  .then(res => res.blob())
  .then(blob => {
    const file = new File([blob], "File name",{ type: "image/png" })
  })

Base64 String -> Blob -> File.


This is the latest async/await pattern solution.

export async function dataUrlToFile(dataUrl: string, fileName: string): Promise<File> {

    const res: Response = await fetch(dataUrl);
    const blob: Blob = await res.blob();
    return new File([blob], fileName, { type: 'image/png' });
}

I had a very similar requirement (importing a base64 encoded image from an external xml import file. After using xml2json-light library to convert to a json object, I was able to leverage insight from cuixiping's answer above to convert the incoming b64 encoded image to a file object.

const imgName = incomingImage['FileName'];
const imgExt = imgName.split('.').pop();
let mimeType = 'image/png';
if (imgExt.toLowerCase() !== 'png') {
    mimeType = 'image/jpeg';
}
const imgB64 = incomingImage['_@ttribute'];
const bstr = atob(imgB64);
let n = bstr.length;
const u8arr = new Uint8Array(n);
while (n--) {
  u8arr[n] = bstr.charCodeAt(n);
}
const file = new File([u8arr], imgName, {type: mimeType});

My incoming json object had two properties after conversion by xml2json-light: FileName and _@ttribute (which was b64 image data contained in the body of the incoming element.) I needed to generate the mime-type based on the incoming FileName extension. Once I had all the pieces extracted/referenced from the json object, it was a simple task (using cuixiping's supplied code reference) to generate the new File object which was completely compatible with my existing classes that expected a file object generated from the browser element.

Hope this helps connects the dots for others.


Heads up,

JAVASCRIPT

<script>
   function readMtlAtClient(){

       mtlFileContent = '';

       var mtlFile = document.getElementById('mtlFileInput').files[0];
       var readerMTL = new FileReader();

       // Closure to capture the file information.
       readerMTL.onload = (function(reader) {
           return function() {
               mtlFileContent = reader.result;
               mtlFileContent = mtlFileContent.replace('data:;base64,', '');
               mtlFileContent = window.atob(mtlFileContent);

           };
       })(readerMTL);

       readerMTL.readAsDataURL(mtlFile);
   }
</script>

HTML

    <input class="FullWidth" type="file" name="mtlFileInput" value="" id="mtlFileInput" 
onchange="readMtlAtClient()" accept=".mtl"/>

Then mtlFileContent has your text as a decoded string !


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