[ios] Move a view up only when the keyboard covers an input field

Here's my version after reading the documentation provided by Apple and the previous posts. One thing I noticed is that the textView was not handled when covered by the keyboard. Unfortunately, Apple's documentation won't work because, for whatever reason, the keyboard is called AFTER the textViewDidBeginEditing is called. I handled this by calling a central method that checks if the keyboard is displayed AND if a textView or textField is being edited. This way, the process is only fired when BOTH conditions exists.

Another point with textViews is that their height may be such that the keyboard clips the bottom of the textView and would not adjust if the Top-Left point of the was in view. So, the code I wrote actually takes the screen-referenced Bottom-Left point of any textView or textField and sees if it falls in the screen-referenced coordinates of the presented keyboard implying that the keyboard covers some portion of it.

let aRect : CGRect = scrollView.convertRect(activeFieldRect!, toView: nil)
    if (CGRectContainsPoint(keyboardRect!, CGPointMake(aRect.origin.x, aRect.maxY))) {
        // scroll textView/textField into view
    }

If you're using a navigation controller, the subclass also sets the scroll view automatic adjustment for insets to false.

self.automaticallyAdjustsScrollViewInsets = false

It walks through each textView and textField to set delegates for handling

    for view in self.view.subviews {
        if view is UITextView {
            let tv = view as! UITextView
            tv.delegate = self
        } else if view is UITextField {
            let tf = view as! UITextField
            tf.delegate = self
        }
    }

Simply set your base class to the subclass created here for results.

import UIKit

class ScrollingFormViewController: UIViewController, UITextViewDelegate, UITextFieldDelegate {

var activeFieldRect: CGRect?
var keyboardRect: CGRect?
var scrollView: UIScrollView!

override func viewDidLoad() {

    self.automaticallyAdjustsScrollViewInsets = false

    super.viewDidLoad()

    // Do any additional setup after loading the view.
    self.registerForKeyboardNotifications()
    for view in self.view.subviews {
        if view is UITextView {
            let tv = view as! UITextView
            tv.delegate = self
        } else if view is UITextField {
            let tf = view as! UITextField
            tf.delegate = self
        }
    }
    scrollView = UIScrollView(frame: self.view.frame)
    scrollView.scrollEnabled = false
    scrollView.showsVerticalScrollIndicator = false
    scrollView.showsHorizontalScrollIndicator = false
    scrollView.addSubview(self.view)
    self.view = scrollView
}

override func viewDidLayoutSubviews() {
    scrollView.sizeToFit()
    scrollView.contentSize = scrollView.frame.size
    super.viewDidLayoutSubviews()
}

deinit {
    self.deregisterFromKeyboardNotifications()
}

override func didReceiveMemoryWarning() {
    super.didReceiveMemoryWarning()
    // Dispose of any resources that can be recreated.
}


func registerForKeyboardNotifications()
{
    //Adding notifies on keyboard appearing
    NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(ScrollingFormViewController.keyboardWasShown), name: UIKeyboardWillShowNotification, object: nil)
    NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(ScrollingFormViewController.keyboardWillBeHidden), name: UIKeyboardWillHideNotification, object: nil)
}


func deregisterFromKeyboardNotifications()
{
    //Removing notifies on keyboard appearing
    NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillShowNotification, object: nil)
    NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillHideNotification, object: nil)
}

func keyboardWasShown(notification: NSNotification)
{
    let info : NSDictionary = notification.userInfo!
    keyboardRect = (info[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.CGRectValue()
    adjustForKeyboard()
}


func keyboardWillBeHidden(notification: NSNotification)
{
    keyboardRect = nil
    adjustForKeyboard()
}

func adjustForKeyboard() {
    if keyboardRect != nil && activeFieldRect != nil {
        let aRect : CGRect = scrollView.convertRect(activeFieldRect!, toView: nil)
        if (CGRectContainsPoint(keyboardRect!, CGPointMake(aRect.origin.x, aRect.maxY)))
        {
            scrollView.scrollEnabled = true
            let contentInsets : UIEdgeInsets = UIEdgeInsetsMake(0.0, 0.0, keyboardRect!.size.height, 0.0)
            scrollView.contentInset = contentInsets
            scrollView.scrollIndicatorInsets = contentInsets
            scrollView.scrollRectToVisible(activeFieldRect!, animated: true)
        }
    } else {
        let contentInsets : UIEdgeInsets = UIEdgeInsetsZero
        scrollView.contentInset = contentInsets
        scrollView.scrollIndicatorInsets = contentInsets
        scrollView.scrollEnabled = false
    }
}

func textViewDidBeginEditing(textView: UITextView) {
    activeFieldRect = textView.frame
    adjustForKeyboard()
}

func textViewDidEndEditing(textView: UITextView) {
    activeFieldRect = nil
    adjustForKeyboard()
}

func textFieldDidBeginEditing(textField: UITextField)
{
    activeFieldRect = textField.frame
    adjustForKeyboard()
}

func textFieldDidEndEditing(textField: UITextField)
{
    activeFieldRect = nil
    adjustForKeyboard()
}

}

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