[ios] Move a view up only when the keyboard covers an input field

I use SwiftLint, which had a few issues with the formatting of the accepted answer. Specifically:

no space before the colon, no force casting, prefer UIEdgeInset(top: etc... instead of UIEdgeInsetMake.

so here are those updates for Swift 3

func registerForKeyboardNotifications() {
    //Adding notifies on keyboard appearing
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWasShown(notification:)), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillBeHidden(notification:)), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}

func deregisterFromKeyboardNotifications() {
    //Removing notifies on keyboard appearing
    NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillShow, object: nil)
    NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}

func keyboardWasShown(notification: NSNotification) {
    //Need to calculate keyboard exact size due to Apple suggestions
    scrollView?.isScrollEnabled = true
    var info = notification.userInfo!
    if let keyboardSize = (info[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue.size {
        let contentInsets: UIEdgeInsets = UIEdgeInsets(top: 0.0, left: 0.0, bottom: keyboardSize.height, right: 0.0)

        scrollView?.contentInset = contentInsets
        scrollView?.scrollIndicatorInsets = contentInsets

        var aRect: CGRect = self.view.frame
        aRect.size.height -= keyboardSize.height
        if let activeField = self.activeField {
            if !aRect.contains(activeField.frame.origin) {
                self.scrollView.scrollRectToVisible(activeField.frame, animated: true)
            }
        }
    }
}

func keyboardWillBeHidden(notification: NSNotification) {
    //Once keyboard disappears, restore original positions
    var info = notification.userInfo!
    if let keyboardSize = (info[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue.size {
        let contentInsets: UIEdgeInsets = UIEdgeInsets(top: 0.0, left: 0.0, bottom: -keyboardSize.height, right: 0.0)
        scrollView?.contentInset = contentInsets
        scrollView?.scrollIndicatorInsets = contentInsets
    }

    view.endEditing(true)
    scrollView?.isScrollEnabled = false
}

func textFieldDidBeginEditing(_ textField: UITextField) {
    activeField = textField
}

func textFieldDidEndEditing(_ textField: UITextField) {
    activeField = nil
}

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