[c#] Initializing an Array of Structs in C#

How can I initialize a const / static array of structs as clearly as possible?

class SomeClass
{

    struct MyStruct
    {
        public string label;
        public int id;
    };

    const MyStruct[] MyArray = {
          {"a", 1}
          {"b", 5}
          {"q", 29}
    };
};

This question is related to c# arrays struct

The answer is


Are you using C# 3.0? You can use object initializers like so:

static MyStruct[] myArray = 
            new MyStruct[]{
                new MyStruct() { id = 1, label = "1" },
                new MyStruct() { id = 2, label = "2" },
                new MyStruct() { id = 3, label = "3" }
            };

I'd use a static constructor on the class that sets the value of a static readonly array.

public class SomeClass
{
   public readonly MyStruct[] myArray;

   public static SomeClass()
   {
      myArray = { {"foo", "bar"},
                  {"boo", "far"}};
   }
}

Change const to static readonly and initialise it like this

static readonly MyStruct[] MyArray = new[] {
    new MyStruct { label = "a", id = 1 },
    new MyStruct { label = "b", id = 5 },
    new MyStruct { label = "q", id = 29 }
};

Are you using C# 3.0? You can use object initializers like so:

static MyStruct[] myArray = 
            new MyStruct[]{
                new MyStruct() { id = 1, label = "1" },
                new MyStruct() { id = 2, label = "2" },
                new MyStruct() { id = 3, label = "3" }
            };

I'd use a static constructor on the class that sets the value of a static readonly array.

public class SomeClass
{
   public readonly MyStruct[] myArray;

   public static SomeClass()
   {
      myArray = { {"foo", "bar"},
                  {"boo", "far"}};
   }
}

I'd use a static constructor on the class that sets the value of a static readonly array.

public class SomeClass
{
   public readonly MyStruct[] myArray;

   public static SomeClass()
   {
      myArray = { {"foo", "bar"},
                  {"boo", "far"}};
   }
}

Are you using C# 3.0? You can use object initializers like so:

static MyStruct[] myArray = 
            new MyStruct[]{
                new MyStruct() { id = 1, label = "1" },
                new MyStruct() { id = 2, label = "2" },
                new MyStruct() { id = 3, label = "3" }
            };

You cannot initialize reference types by default other than null. You have to make them readonly. So this could work;

    readonly MyStruct[] MyArray = new MyStruct[]{
      new MyStruct{ label = "a", id = 1},
      new MyStruct{ label = "b", id = 5},
      new MyStruct{ label = "c", id = 1}
    };

You cannot initialize reference types by default other than null. You have to make them readonly. So this could work;

    readonly MyStruct[] MyArray = new MyStruct[]{
      new MyStruct{ label = "a", id = 1},
      new MyStruct{ label = "b", id = 5},
      new MyStruct{ label = "c", id = 1}
    };

I'd use a static constructor on the class that sets the value of a static readonly array.

public class SomeClass
{
   public readonly MyStruct[] myArray;

   public static SomeClass()
   {
      myArray = { {"foo", "bar"},
                  {"boo", "far"}};
   }
}