If you don't want CPU time then I think what you're looking for is the timeval struct.
I use the below for calculating execution time:
int timeval_subtract(struct timeval *result,
struct timeval end,
struct timeval start)
{
if (start.tv_usec < end.tv_usec) {
int nsec = (end.tv_usec - start.tv_usec) / 1000000 + 1;
end.tv_usec -= 1000000 * nsec;
end.tv_sec += nsec;
}
if (start.tv_usec - end.tv_usec > 1000000) {
int nsec = (end.tv_usec - start.tv_usec) / 1000000;
end.tv_usec += 1000000 * nsec;
end.tv_sec -= nsec;
}
result->tv_sec = end.tv_sec - start.tv_sec;
result->tv_usec = end.tv_usec - start.tv_usec;
return end.tv_sec < start.tv_sec;
}
void set_exec_time(int end)
{
static struct timeval time_start;
struct timeval time_end;
struct timeval time_diff;
if (end) {
gettimeofday(&time_end, NULL);
if (timeval_subtract(&time_diff, time_end, time_start) == 0) {
if (end == 1)
printf("\nexec time: %1.2fs\n",
time_diff.tv_sec + (time_diff.tv_usec / 1000000.0f));
else if (end == 2)
printf("%1.2fs",
time_diff.tv_sec + (time_diff.tv_usec / 1000000.0f));
}
return;
}
gettimeofday(&time_start, NULL);
}
void start_exec_timer()
{
set_exec_time(0);
}
void print_exec_timer()
{
set_exec_time(1);
}