[c++] Is there any advantage of using map over unordered_map in case of trivial keys?

Summary

Assuming ordering is not important:

  • If you are going to build large table once and do lots of queries, use std::unordered_map
  • If you are going to build small table (may be under 100 elements) and do lots of queries, use std::map. This is because reads on it are O(log n).
  • If you are going to change table a lot then may be std::map is good option.
  • If you are in doubt, just use std::unordered_map.

Historical Context

In most languages, unordered map (aka hash based dictionaries) are the default map however in C++ you get ordered map as default map. How did that happen? Some people erroneously assume that C++ committee made this decision in their unique wisdom but the truth is unfortunately uglier than that.

It is widely believed that C++ ended up with ordered map as default because there are not too many parameters on how they can be implemented. On the other hand, hash based implementations has tons of things to talk about. So to avoid gridlocks in standardization they just got along with ordered map. Around 2005, many languages already had good implementations of hash based implementation and so it was more easier for the committee to accept new std::unordered_map. In a perfect world, std::map would have been unordered and we would have std::ordered_map as separate type.

Performance

Below two graphs should speak for themselves (source):

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