Your code doesn't get the UTF-8 into memory as you read it back into a string again, so its no longer in UTF-8, but back in UTF-16 (though ideally its best to consider strings at a higher level than any encoding, except when forced to do so).
To get the actual UTF-8 octets you could use:
var serializer = new XmlSerializer(typeof(SomeSerializableObject));
var memoryStream = new MemoryStream();
var streamWriter = new StreamWriter(memoryStream, System.Text.Encoding.UTF8);
serializer.Serialize(streamWriter, entry);
byte[] utf8EncodedXml = memoryStream.ToArray();
I've left out the same disposal you've left. I slightly favour the following (with normal disposal left in):
var serializer = new XmlSerializer(typeof(SomeSerializableObject));
using(var memStm = new MemoryStream())
using(var xw = XmlWriter.Create(memStm))
{
serializer.Serialize(xw, entry);
var utf8 = memStm.ToArray();
}
Which is much the same amount of complexity, but does show that at every stage there is a reasonable choice to do something else, the most pressing of which is to serialise to somewhere other than to memory, such as to a file, TCP/IP stream, database, etc. All in all, it's not really that verbose.