As per your requirement, Thread.Sleep
is perfectly fine to use because you are not sure when the data will be available so you might need to wait for the data to become available. I have slightly changed the logic of your function this might help you little further.
string SendCmd(string cmd, string ip, int port)
{
var client = new TcpClient(ip, port);
var data = Encoding.GetEncoding(1252).GetBytes(cmd);
var stm = client.GetStream();
stm.Write(data, 0, data.Length);
byte[] resp = new byte[2048];
var memStream = new MemoryStream();
int bytes = 0;
do
{
bytes = 0;
while (!stm.DataAvailable)
Thread.Sleep(20); // some delay
bytes = stm.Read(resp, 0, resp.Length);
memStream.Write(resp, 0, bytes);
}
while (bytes > 0);
return Encoding.GetEncoding(1252).GetString(memStream.ToArray());
}
Hope this helps!