[c#] How and when to use ‘async’ and ‘await’

From my understanding one of the main things that async and await do is to make code easy to write and read - but is using them equal to spawning background threads to perform long duration logic?

I'm currently trying out the most basic example. I've added some comments inline. Can you clarify it for me?

// I don't understand why this method must be marked as `async`.
private async void button1_Click(object sender, EventArgs e)
{
    Task<int> access = DoSomethingAsync();
    // task independent stuff here

    // this line is reached after the 5 seconds sleep from 
    // DoSomethingAsync() method. Shouldn't it be reached immediately? 
    int a = 1; 

    // from my understanding the waiting should be done here.
    int x = await access; 
}

async Task<int> DoSomethingAsync()
{
    // is this executed on a background thread?
    System.Threading.Thread.Sleep(5000);
    return 1;
}

This question is related to c# .net asynchronous async-await

The answer is


Async / Await

Actually Async / Await are a pair of keywords which are just syntactic sugar for creating a callback of an asynchronous task.

Take by example this operation:

    public static void DoSomeWork()
    {
        var task = Task.Run(() =>
        {
            // [RUNS ON WORKER THREAD]

            // IS NOT bubbling up due to the different threads
            throw new Exception();
            Thread.Sleep(2000);

            return "Hello";
        });

        // This is the callback
        task.ContinueWith((t) => {
            // -> Exception is swallowed silently
            Console.WriteLine("Completed");

            // [RUNS ON WORKER THREAD]
        });
    }

The code above has several disadvantages. Errors are not passed on and it's hard to read. But Async and Await come in to help us out:

    public async static void DoSomeWork()
    {
        var result = await Task.Run(() =>
        {
            // [RUNS ON WORKER THREAD]

            // IS bubbling up
            throw new Exception();
            Thread.Sleep(2000);

            return "Hello";
        });

        // every thing below is a callback 
        // (including the calling methods)

        Console.WriteLine("Completed");

    }

Await calls have to be in Async methods. This has some advantages:

  • Returns the result of the Task
  • creates automatically a callback
  • checks for errors and lets them bubble up in callstack (only up to none-await calls in callstack)
  • waits for the result
  • frees up the main thread
  • runs the callback on the main thread
  • uses a worker thread from the threadpool for the task
  • makes the code easy to read
  • and a lot more

NOTE: Async and Await are used with asynchronous calls not to make these. You have to use Task Libary for this, like Task.Run() .

Here is a comparison between await and none await solutions

This is the none async solution:

    public static long DoTask()
    {
        stopWatch.Reset();
        stopWatch.Start();

        // [RUNS ON MAIN THREAD]
        var task = Task.Run(() => {
            Thread.Sleep(2000);
            // [RUNS ON WORKER THREAD]
        });
        // goes directly further
        // WITHOUT waiting until the task is finished

        // [RUNS ON MAIN THREAD]

        stopWatch.Stop();
        // 50 milliseconds
        return stopWatch.ElapsedMilliseconds;
    }

This is the async method:

    public async static Task<long> DoAwaitTask()
    {
        stopWatch.Reset();
        stopWatch.Start();

        // [RUNS ON MAIN THREAD]

        await Task.Run(() => {
            Thread.Sleep(2000);
            // [RUNS ON WORKER THREAD]
        });
        // Waits until task is finished

        // [RUNS ON MAIN THREAD]

        stopWatch.Stop();
        // 2050 milliseconds
        return stopWatch.ElapsedMilliseconds;
    }

You can actually call an async method without the await keyword but this means that any Exception here are swallowed in release mode:

    public static Stopwatch stopWatch { get; } = new Stopwatch();

    static void Main(string[] args)
    {
        Console.WriteLine("DoAwaitTask: " + DoAwaitTask().Result + " ms");
        // 2050 (2000 more because of the await)
        Console.WriteLine("DoTask: " + DoTask() + " ms");
        // 50
        Console.ReadKey();
    }

Async and Await are not meant for parallel computing. They are used to not block your main thread. When it's about asp.net or Windows applications, blocking your main thread due to a network call is a bad thing. If you do this, your app will get unresponsive or even crash.

Check out ms docs for more examples.


From my understanding one of the main things that async and await do is to make code easy to write and read.

They're to make asynchronous code easy to write and read, yes.

Is it the same thing as spawning background threads to perform long duration logic?

Not at all.

// I don't understand why this method must be marked as 'async'.

The async keyword enables the await keyword. So any method using await must be marked async.

// This line is reached after the 5 seconds sleep from DoSomethingAsync() method. Shouldn't it be reached immediately?

No, because async methods are not run on another thread by default.

// Is this executed on a background thread?

No.


You may find my async/await intro helpful. The official MSDN docs are also unusually good (particularly the TAP section), and the async team put out an excellent FAQ.


Async & Await Simple Explanation

Simple Analogy

A person may wait for their morning train. This is all they are doing as this is their primary task that they are currently performing. (synchronous programming (what you normally do!))

Another person may await their morning train whilst they smoke a cigarette and then drink their coffee. (Asynchronous programming)

What is asynchronous programming?

Asynchronous programming is where a programmer will choose to run some of his code on a separate thread from the main thread of execution and then notify the main thread on it's completion.

What does the async keyword actually do?

Prefixing the async keyword to a method name like

async void DoSomething(){ . . .

allows the programmer to use the await keyword when calling asynchronous tasks. That's all it does.

Why is this important?

In a lot of software systems the main thread is reserved for operations specifically relating to the User Interface. If I am running a very complex recursive algorithm that takes 5 seconds to complete on my computer, but I am running this on the Main Thread (UI thread) When the user tries to click on anything on my application, it will appear to be frozen as my main thread has queued and is currently processing far too many operations. As a result the main thread cannot process the mouse click to run the method from the button click.

When do you use Async and Await?

Use the asynchronous keywords ideally when you are doing anything that doesn't involve the user interface.

So lets say you're writing a program that allows the user to sketch on their mobile phone but every 5 seconds it is going to be checking the weather on the internet.

We should be awaiting the call the polling calls every 5 seconds to the network to get the weather as the user of the application needs to keep interacting with the mobile touch screen to draw pretty pictures.

How do you use Async and Await

Following on from the example above, here is some pseudo code of how to write it:

    //ASYNCHRONOUS
    //this is called using the await keyword every 5 seconds from a polling timer or something.

    async Task CheckWeather()
    {
        var weather = await GetWeather();
        //do something with the weather now you have it
    }

    async Task<WeatherResult> GetWeather()
    {

        var weatherJson = await CallToNetworkAddressToGetWeather();
        return deserializeJson<weatherJson>(weatherJson);
    }

    //SYNCHRONOUS
    //This method is called whenever the screen is pressed
    void ScreenPressed()
    {
        DrawSketchOnScreen();
    }

Additional Notes - Update

I forgot to mention in my original notes that in C# you can only await methods that are wrapped in Tasks. for example you may await this method:

// awaiting this will return a string.
// calling this without await (synchronously) will result in a Task<string> object.
async Task<string> FetchHelloWorld() {..

You cannot await methods that are not tasks like this:

async string FetchHelloWorld() {..

Feel free to review the source code for the Task class here.


Further to the other answers, have a look at await (C# Reference)

and more specifically at the example included, it explains your situation a bit

The following Windows Forms example illustrates the use of await in an async method, WaitAsynchronouslyAsync. Contrast the behavior of that method with the behavior of WaitSynchronously. Without an await operator applied to a task, WaitSynchronously runs synchronously despite the use of the async modifier in its definition and a call to Thread.Sleep in its body.

private async void button1_Click(object sender, EventArgs e)
{
    // Call the method that runs asynchronously.
    string result = await WaitAsynchronouslyAsync();

    // Call the method that runs synchronously.
    //string result = await WaitSynchronously ();

    // Display the result.
    textBox1.Text += result;
}

// The following method runs asynchronously. The UI thread is not
// blocked during the delay. You can move or resize the Form1 window 
// while Task.Delay is running.
public async Task<string> WaitAsynchronouslyAsync()
{
    await Task.Delay(10000);
    return "Finished";
}

// The following method runs synchronously, despite the use of async.
// You cannot move or resize the Form1 window while Thread.Sleep
// is running because the UI thread is blocked.
public async Task<string> WaitSynchronously()
{
    // Add a using directive for System.Threading.
    Thread.Sleep(10000);
    return "Finished";
}

public static void Main(string[] args)
{
    string result = DownloadContentAsync().Result;
    Console.ReadKey();
}

// You use the async keyword to mark a method for asynchronous operations.
// The "async" modifier simply starts synchronously the current thread. 
// What it does is enable the method to be split into multiple pieces.
// The boundaries of these pieces are marked with the await keyword.
public static async Task<string> DownloadContentAsync()// By convention, the method name ends with "Async
{
    using (HttpClient client = new HttpClient())
    {
        // When you use the await keyword, the compiler generates the code that checks if the asynchronous operation is finished.
        // If it is already finished, the method continues to run synchronously.
        // If not completed, the state machine will connect a continuation method that must be executed WHEN the Task is completed.


        // Http request example. 
        // (In this example I can set the milliseconds after "sleep=")
        String result = await client.GetStringAsync("http://httpstat.us/200?sleep=1000");

        Console.WriteLine(result);

        // After completing the result response, the state machine will continue to synchronously execute the other processes.


        return result;
    }
}

Here is a quick console program to make it clear to those who follow. The TaskToDo method is your long running method that you want to make async. Making it run async is done by the TestAsync method. The test loops method just runs through the TaskToDo tasks and runs them async. You can see that in the results because they don't complete in the same order from run to run - they are reporting to the console UI thread when they complete. Simplistic, but I think the simplistic examples bring out the core of the pattern better than more involved examples:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;

namespace TestingAsync
{
    class Program
    {
        static void Main(string[] args)
        {
            TestLoops();
            Console.Read();
        }

        private static async void TestLoops()
        {
            for (int i = 0; i < 100; i++)
            {
                await TestAsync(i);
            }
        }

        private static Task TestAsync(int i)
        {
            return Task.Run(() => TaskToDo(i));
        }

        private async static void TaskToDo(int i)
        {
            await Task.Delay(10);
            Console.WriteLine(i);
        }
    }
}

Below is code which reads excel file by opening dialog and then uses async and wait to run asynchronous the code which reads one by one line from excel and binds to grid

namespace EmailBillingRates
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
            lblProcessing.Text = "";
        }

        private async void btnReadExcel_Click(object sender, EventArgs e)
        {
            string filename = OpenFileDialog();

            Microsoft.Office.Interop.Excel.Application xlApp = new Microsoft.Office.Interop.Excel.Application();
            Microsoft.Office.Interop.Excel.Workbook xlWorkbook = xlApp.Workbooks.Open(filename);
            Microsoft.Office.Interop.Excel._Worksheet xlWorksheet = xlWorkbook.Sheets[1];
            Microsoft.Office.Interop.Excel.Range xlRange = xlWorksheet.UsedRange;
            try
            {
                Task<int> longRunningTask = BindGrid(xlRange);
                int result = await longRunningTask;

            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message.ToString());
            }
            finally
            {
                //cleanup  
               // GC.Collect();
                //GC.WaitForPendingFinalizers();

                //rule of thumb for releasing com objects:  
                //  never use two dots, all COM objects must be referenced and released individually  
                //  ex: [somthing].[something].[something] is bad  

                //release com objects to fully kill excel process from running in the background  
                Marshal.ReleaseComObject(xlRange);
                Marshal.ReleaseComObject(xlWorksheet);

                //close and release  
                xlWorkbook.Close();
                Marshal.ReleaseComObject(xlWorkbook);

                //quit and release  
                xlApp.Quit();
                Marshal.ReleaseComObject(xlApp);
            }

        }

        private void btnSendEmail_Click(object sender, EventArgs e)
        {

        }

        private string OpenFileDialog()
        {
            string filename = "";
            OpenFileDialog fdlg = new OpenFileDialog();
            fdlg.Title = "Excel File Dialog";
            fdlg.InitialDirectory = @"c:\";
            fdlg.Filter = "All files (*.*)|*.*|All files (*.*)|*.*";
            fdlg.FilterIndex = 2;
            fdlg.RestoreDirectory = true;
            if (fdlg.ShowDialog() == DialogResult.OK)
            {
                filename = fdlg.FileName;
            }
            return filename;
        }

        private async Task<int> BindGrid(Microsoft.Office.Interop.Excel.Range xlRange)
        {
            lblProcessing.Text = "Processing File.. Please wait";
            int rowCount = xlRange.Rows.Count;
            int colCount = xlRange.Columns.Count;

            // dt.Column = colCount;  
            dataGridView1.ColumnCount = colCount;
            dataGridView1.RowCount = rowCount;

            for (int i = 1; i <= rowCount; i++)
            {
                for (int j = 1; j <= colCount; j++)
                {
                    //write the value to the Grid  
                    if (xlRange.Cells[i, j] != null && xlRange.Cells[i, j].Value2 != null)
                    {
                         await Task.Delay(1);
                         dataGridView1.Rows[i - 1].Cells[j - 1].Value =  xlRange.Cells[i, j].Value2.ToString();
                    }

                }
            }
            lblProcessing.Text = "";
            return 0;
        }
    }

    internal class async
    {
    }
}

To be honest I still think the best explanation is the one about future and promises on the Wikipedia: http://en.wikipedia.org/wiki/Futures_and_promises

The basic idea is that you have a separate pool of threads that execute tasks asynchronously. When using it. The object does however make the promise that it will execute the operation at some time and give you the result when you request it. This means that it will block when you request the result and hasn't finished, but execute in the thread pool otherwise.

From there you can optimize things: some operations can be implemented async and you can optimize things like file IO and network communication by batching together subsequent requests and/or reordering them. I'm not sure if this is already in the task framework of Microsoft - but if it isn't that would be one of the first things I would add.

You can actually implement the future pattern sort-of with yields in C# 4.0. If you want to know how it works exactly, I can recommend this link that does a decent job: http://code.google.com/p/fracture/source/browse/trunk/Squared/TaskLib/ . However, if you start toying with it yourself, you will notice that you really need language support if you want to do all the cool things -- which is exactly what Microsoft did.


For fastest learning..

  • Understand method execution flow(with a diagram): 3 mins

  • Question introspection (learning sake): 1 min

  • Quickly get through syntax sugar: 5 mins

  • Share the confusion of a developer : 5 mins

  • Problem: Quickly change a real-world implementation of normal code to Async code: 2 mins

  • Where to Next?

Understand method execution flow(with a diagram): 3 mins

In this image, just focus on #6 (nothing more) enter image description here

At #6 step, execution ran out of work and stopped. To continue it needs a result from getStringTask(kind of a function). Therefore, it uses an await operator to suspend its progress and give control back(yield) to the caller(of this method we are in). The actual call to getStringTask was made earlier in #2. At #2 a promise was made to return a string result. But when will it return the result? Should we(#1:AccessTheWebAsync) make a 2nd call again? Who gets the result, #2(calling statement) or #6(awaiting statement)?

The external caller of AccessTheWebAsync() also is waiting now. So caller waiting for AccessTheWebAsync, and AccessTheWebAsync is waiting for GetStringAsync at the moment. Interesting thing is AccessTheWebAsync did some work(#4) before waiting perhaps to save time from waiting. The same freedom to multitask is also available for the external caller(and all callers in the chain) and this is the biggest plus of this 'async' thingy! You feel like it is synchronous..or normal but it is not.

#2 and #6 is split so we have the advantage of #4(work while waiting). But we can also do it without splitting. string urlContents = await client.GetStringAsync("...");. Here we see no advantage but somewhere in the chain one function will be splitting while rest of them call it without splitting. It depends which function/class in the chain you use. This change in behavior from function to function is the most confusing part.

Remember, the method was already returned(#2), it cannot return again(no second time). So how will the caller know? It is all about Tasks! Task was returned. Task status was waited for (not method, not value). Value will be set in Task. Task status will be set to complete. Caller just monitors Task(#6). So 6# is the answer to where/who gets the result. Further reads for later here.

Question introspection for learning sake: 1 min

Let us adjust the question a bit:

How and When to use async and await Tasks?

Because learning Task automatically covers the other two(and answers your question)

Quickly get through syntax sugar: 5 mins

  • Original non-async method
internal static int Method(int arg0, int arg1)
        {
            int result = arg0 + arg1;
            IO(); // Do some long running IO.
            return result;
        }
  • a brand new Task-ified method to call the above method
internal static Task<int> MethodTask(int arg0, int arg1)
    {
        Task<int> task = new Task<int>(() => Method(arg0, arg1));
        task.Start(); // Hot task (started task) should always be returned.
        return task;
    }

Did we mention await or async? No. Call the above method and you get a task which you can monitor. You already know what the task returns.. an integer.

  • Calling a Task is slightly tricky and that is when the keywords starts to appear. If there was a method calling the original method(non-async) then we need to edit it as given below. Let us call MethodTask()
internal static async Task<int> MethodAsync(int arg0, int arg1)
    {
        int result = await HelperMethods.MethodTask(arg0, arg1);
        return result;
    }

Same code above added as image below: enter image description here

  1. We are 'awaiting' task to be finished. Hence the await(mandatory syntax)
  2. Since we use await, we must use async(mandatory syntax)
  3. MethodAsync with Async as the prefix (coding standard)

await is easy to understand but the remaining two (async,Async) may not be :). Well, it should make a lot more sense to the compiler though.Further reads for later here

So there are 2 parts.

  1. Create 'Task' (only one task and it will be an additional method)

  2. Create syntactic sugar to call the task with await+async(this involves changing existing code if you are converting a non-async method)

Remember, we had an external caller to AccessTheWebAsync() and that caller is not spared either... i.e it needs the same await+async too. And the chain continues(hence this is a breaking change which could affect many classes). It can also be considered a non-breaking change because the original method is still there to be called. Change it's access if you want to impose a breaking change and then the classes will be forced to use Task-method. Or just delete the method and move it to task-method. Anyways, in an async call there will always be a Task at one end and only one.

All okay, but one developer was surprised to see Task missing...

Share the confusion of a developer: 5 mins

A developer has made a mistake of not implementing Task but it still works! Try to understand the question and just the accepted answer provided here. Hope you have read and fully understood. The summary is that we may not see/implement 'Task' but it is implemented somewhere in a parent/associated class. Likewise in our example calling an already built MethodAsync() is way easier than implementing that method with a Task (MethodTask()) ourself. Most developers find it difficult to get their head around Tasks while converting a code to Asynchronous one.

Tip: Try to find an existing Async implementation (like MethodAsync or ToListAsync) to outsource the difficulty. So we only need to deal with Async and await (which is easy and pretty similar to normal code)

Problem: Quickly change a real-world implementation of normal code to Async operation: 2 mins

Code line shown below in Data Layer started to break(many places). Because we updated some of our code from .Net framework 4.2.* to .Net core. We had to fix this in 1 hour all over the application!

var myContract = query.Where(c => c.ContractID == _contractID).First();

easypeasy!

  1. We installed EntityFramework nuget package because it has QueryableExtensions. Or in other words it does the Async implementation(task), so we could survive with simple Async and await in code.
  2. namespace = Microsoft.EntityFrameworkCore

calling code line got changed like this

var myContract = await query.Where(c => c.ContractID == _contractID).FirstAsync();
  1. Method signature changed from

Contract GetContract(int contractnumber)

to

async Task<Contract> GetContractAsync(int contractnumber)

  1. calling method also got affected: GetContractAsync(123456); was called as GetContractAsync(123456).Result;

  2. We changed it everywhere in 30 minutes!

But the architect told us not to use EntityFramework library just for this! oops! drama! Then we made a custom Task implementation(yuk). Which you know how. Still easy! ..still yuk..

Where to Next? There is a wonderful quick video we could watch about Converting Synchronous Calls to Asynchronous in ASP.Net Core, perhaps that is likely the direction one would go after reading this. Or have I explained enough? ;)


Tasks let you control the number of threads you are running on.
The optimal number of threads is the number of cores you have.

  • when your app is Console, WinForms or WPF then you are normally running on a single-thread.

    • in this case you want to increase the number of threads
    • your main tool is Task.Run(), and sometimes Parallel.ForERach()
    • doing synchronous I/O on a thread (with Task.Run()) is sub-optimal but acceptable
  • when your app runs on a Webserver it normally is running on (too) many threads.
    asp.net waits for incoming requests and quickly hands each one to a new pool thread.

    • in this case you want to decrease the number of threads
    • your main tool is to await asynchrous I/O
    • make sure you have an unbroken await chain from your async Action method down to the actual I/O
    • doing synchronous I/O or CPU intensive work on a thread (with Task.Run()) is a de-optimization.

All the answers here use Task.Delay() or some other built in async function. But here is my example that use none of those async functions:

// Starts counting to a large number and then immediately displays message "I'm counting...". 
// Then it waits for task to finish and displays "finished, press any key".
static void asyncTest ()
{
    Console.WriteLine("Started asyncTest()");
    Task<long> task = asyncTest_count();
    Console.WriteLine("Started counting, please wait...");
    task.Wait(); // if you comment this line you will see that message "Finished counting" will be displayed before we actually finished counting.
    //Console.WriteLine("Finished counting to " + task.Result.ToString()); // using task.Result seems to also call task.Wait().
    Console.WriteLine("Finished counting.");
    Console.WriteLine("Press any key to exit program.");
    Console.ReadLine();
}

static async Task<long> asyncTest_count()
{
    long k = 0;
    Console.WriteLine("Started asyncTest_count()");
    await Task.Run(() =>
    {
        long countTo = 100000000;
        int prevPercentDone = -1;
        for (long i = 0; i <= countTo; i++)
        {
            int percentDone = (int)(100 * (i / (double)countTo));
            if (percentDone != prevPercentDone)
            {
                prevPercentDone = percentDone;
                Console.Write(percentDone.ToString() + "% ");
            }

            k = i;
        }
    });
    Console.WriteLine("");
    Console.WriteLine("Finished asyncTest_count()");
    return k;
}

Explanation

Here is a quick example of async/await at a high level. There are a lot more details to consider beyond this.

Note: Task.Delay(1000) simulates doing work for 1 second. I think it's best to think of this as waiting for a response from an external resource. Since our code is waiting for a response, the system can set the running task off to the side and come back to it once it's finished. Meanwhile, it can do some other work on that thread.

In the example below, the first block is doing exactly that. It starts all the tasks immediately (the Task.Delay lines) and sets them off to the side. The code will pause on the await a line until the 1 second delay is done before going to the next line. Since b, c, d, and e all started executing at almost the exact same time as a (due to lack of the await), they should finish at roughly the same time in this case.

In the example below, the second block is starting a task and waiting for it to finish (that is what await does) before starting the subsequent tasks. Each iteration of this takes 1 second. The await is pausing the program and waiting for the result before continuing. This is the main difference between the first and second blocks.

Example

Console.WriteLine(DateTime.Now);

// This block takes 1 second to run because all
// 5 tasks are running simultaneously
{
    var a = Task.Delay(1000);
    var b = Task.Delay(1000);
    var c = Task.Delay(1000);
    var d = Task.Delay(1000);
    var e = Task.Delay(1000);

    await a;
    await b;
    await c;
    await d;
    await e;
}

Console.WriteLine(DateTime.Now);

// This block takes 5 seconds to run because each "await"
// pauses the code until the task finishes
{
    await Task.Delay(1000);
    await Task.Delay(1000);
    await Task.Delay(1000);
    await Task.Delay(1000);
    await Task.Delay(1000);
}
Console.WriteLine(DateTime.Now);

OUTPUT:

5/24/2017 2:22:50 PM
5/24/2017 2:22:51 PM (First block took 1 second)
5/24/2017 2:22:56 PM (Second block took 5 seconds)

Extra info regarding SynchronizationContext

Note: This is where things get a little foggy for me, so if I'm wrong on anything, please correct me and I will update the answer. It's important to have a basic understanding of how this works but you can get by without being an expert on it as long as you never use ConfigureAwait(false), although you will likely lose out on some opportunity for optimization, I assume.

There is one aspect of this which makes the async/await concept somewhat trickier to grasp. That's the fact that in this example, this is all happening on the same thread (or at least what appears to be the same thread in regards to its SynchronizationContext). By default, await will restore the synchronization context of the original thread that it was running on. For example, in ASP.NET you have an HttpContext which is tied to a thread when a request comes in. This context contains things specific to the original Http request such as the original Request object which has things like language, IP address, headers, etc. If you switch threads halfway through processing something, you could potentially end up trying to pull information out of this object on a different HttpContext which could be disastrous. If you know you won't be using the context for anything, you can choose to "not care" about it. This basically allows your code to run on a separate thread without bringing the context around with it.

How do you achieve this? By default, the await a; code actually is making an assumption that you DO want to capture and restore the context:

await a; //Same as the line below
await a.ConfigureAwait(true);

If you want to allow the main code to continue on a new thread without the original context, you simply use false instead of true so it knows it doesn't need to restore the context.

await a.ConfigureAwait(false);

After the program is done being paused, it will continue potentially on an entirely different thread with a different context. This is where the performance improvement would come from -- it could continue on on any available thread without having to restore the original context it started with.

Is this stuff confusing? Hell yeah! Can you figure it out? Probably! Once you have a grasp of the concepts, then move on to Stephen Cleary's explanations which tend to be geared more toward someone with a technical understanding of async/await already.


The way I understand it is also, there should be a third term added to the mix: Task.

Async is just a qualifier you put on your method to say it's an asynchronous method.

Task is the return of the async function. It executes asynchronously.

You await a Task. When code execution reaches this line, control jumps out back to caller of your surrounding original function.

If instead, you assign the return of an async function (ie Task) to a variable, when code execution reaches this line, it just continues past that line in the surrounding function while the Task executes asynchronously.


I think you've picked a bad example with System.Threading.Thread.Sleep

Point of an async Task is to let it execute in background without locking the main thread, such as doing a DownloadFileAsync

System.Threading.Thread.Sleep isn't something that is "being done", it just sleeps, and therefore your next line is reached after 5 seconds ...

Read this article, I think it is a great explanation of async and await concept: http://msdn.microsoft.com/en-us/library/vstudio/hh191443.aspx


The answers here are useful as a general guidance about await/async. They also contain some detail about how await/async is wired. I would like to share some practical experience with you that you should know before using this design pattern.

The term "await" is literal, so whatever thread you call it on will wait for the result of the method before continuing. On the foreground thread, this is a disaster. The foreground thread carries the burden of constructing your app, including views, view models, initial animations, and whatever else you have boot-strapped with those elements. So when you await the foreground thread, you stop the app. The user waits and waits when nothing appears to happen. This provides a negative user experience.

You can certainly await a background thread using a variety of means:

Device.BeginInvokeOnMainThread(async () => { await AnyAwaitableMethod(); });

// Notice that we do not await the following call, 
// as that would tie it to the foreground thread.
try
{
Task.Run(async () => { await AnyAwaitableMethod(); });
}
catch
{}

The complete code for these remarks is at https://github.com/marcusts/xamarin-forms-annoyances. See the solution called AwaitAsyncAntipattern.sln.

The GitHub site also provides links to a more detailed discussion on this topic.


On a higher level:

1) Async keyword enables the await and that's all it does. Async keyword does not run the method in a separate thread. The beginning f async method runs synchronously until it hits await on a time-consuming task.

2) You can await on a method that returns Task or Task of type T. You cannot await on async void method.

3) The moment main thread encounters await on time-consuming task or when the actual work is started, the main thread returns to the caller of the current method.

4) If the main thread sees await on a task that is still executing, it doesn't wait for it and returns to the caller of the current method. In this way, the application remains responsive.

5) Await on processing task, will now execute on a separate thread from the thread pool.

6) When this await task is completed, all the code below it will be executed by the separate thread

Below is the sample code. Execute it and check the thread id

using System;
using System.Threading;
using System.Threading.Tasks;

namespace AsyncAwaitDemo
{
    class Program
    {
        public static async void AsynchronousOperation()
        {
            Console.WriteLine("Inside AsynchronousOperation Before AsyncMethod, Thread Id: " + Thread.CurrentThread.ManagedThreadId);
            //Task<int> _task = AsyncMethod();
            int count = await AsyncMethod();

            Console.WriteLine("Inside AsynchronousOperation After AsyncMethod Before Await, Thread Id: " + Thread.CurrentThread.ManagedThreadId);

            //int count = await _task;

            Console.WriteLine("Inside AsynchronousOperation After AsyncMethod After Await Before DependentMethod, Thread Id: " + Thread.CurrentThread.ManagedThreadId);

            DependentMethod(count);

            Console.WriteLine("Inside AsynchronousOperation After AsyncMethod After Await After DependentMethod, Thread Id: " + Thread.CurrentThread.ManagedThreadId);
        }

        public static async Task<int> AsyncMethod()
        {
            Console.WriteLine("Inside AsyncMethod, Thread Id: " + Thread.CurrentThread.ManagedThreadId);
            int count = 0;

            await Task.Run(() =>
            {
                Console.WriteLine("Executing a long running task which takes 10 seconds to complete, Thread Id: " + Thread.CurrentThread.ManagedThreadId);
                Thread.Sleep(20000);
                count = 10;
            });

            Console.WriteLine("Completed AsyncMethod, Thread Id: " + Thread.CurrentThread.ManagedThreadId);

            return count;
        }       

        public static void DependentMethod(int count)
        {
            Console.WriteLine("Inside DependentMethod, Thread Id: " + Thread.CurrentThread.ManagedThreadId + ". Total count is " + count);
        }

        static void Main(string[] args)
        {
            Console.WriteLine("Started Main method, Thread Id: " + Thread.CurrentThread.ManagedThreadId);

            AsynchronousOperation();

            Console.WriteLine("Completed Main method, Thread Id: " + Thread.CurrentThread.ManagedThreadId);

            Console.ReadKey();
        }

    }
}

is using them equal to spawning background threads to perform long duration logic?

This article MDSN:Asynchronous Programming with async and await (C#) explains it explicitly:

The async and await keywords don't cause additional threads to be created. Async methods don't require multithreading because an async method doesn't run on its own thread. The method runs on the current synchronization context and uses time on the thread only when the method is active.


I'd like to give my two cents to this, I'm sorry if any other answer contains what I will explain, I read most of it and haven't find it, but I could have missed something.

I saw a lot of missconceptions and a lot of good explanations, just want to explain async in terms of how it differs from parallel programming, that I believe will make things easier to understand.

When you need to do long computations, processor intensive work, you should opt to use parallel programming, if it's possible, to optimize cores usage. This opens some threads and process things simultaneosly.

Say you have an array of numbers and want to make some expensive long calculation with every and each one of than. Parallel is your friend.

Asyncronous programming is used in a different use case.

It's used to free your thread when you are waiting for something that do not depend on your processor, like IO for example (writing and reading to/from disk), your thread does nothing when you do IO, same thing when you are awaiting for some result from an expensive query to return from DB.

Async methods free your thread when it's waiting for something long to return results. This thread can be used by other parts of your application (in a web app it process other requests, for example) or can return to OS for other use.

When your result is done, the same thread (or another one) is given back to your application to resume processing.

Async programming is not mandatory (but a good practice) in a multithreaded environment like .net, in a web app other threads will respond to new requests, but if you are in a singlethreaded framework like nodejs it's mandatory, because you can't block your only thread, or you won't be able to anwser any other request.

To summarize, long processor intensive calculations will benefit more from parallel programming and long waiting periods that do not depend on your processor, like IO or DB query or a call to some API will benefit more from async programming.

That's why Entity Framework, for example, has an async api to save, list, find, etc...

Remember that async/await is not the same as wait or waitAll, the contexts are different. Async/await release the thread and are asyncronous programming. wait / waitAll blocks all threads (they are not released) to force syncronization in parallel context... different stuff...

Hope this is usefull for someone...


See this fiddle https://dotnetfiddle.net/VhZdLU (and improve it if possible) for running a simple console application which shows usages of Task, Task.WaitAll(), async and await operators in the same program.

This fiddle should clear your execution cycle concept.

Here is the sample code

using System;
using System.Threading.Tasks;

public class Program
{
    public static void Main()
    {               
        var a = MyMethodAsync(); //Task started for Execution and immediately goes to Line 19 of the code. Cursor will come back as soon as await operator is met       
        Console.WriteLine("Cursor Moved to Next Line Without Waiting for MyMethodAsync() completion");
        Console.WriteLine("Now Waiting for Task to be Finished");       
        Task.WaitAll(a); //Now Waiting      
        Console.WriteLine("Exiting CommandLine");       
    }

    public static async Task MyMethodAsync()
    {
        Task<int> longRunningTask = LongRunningOperation();
        // independent work which doesn't need the result of LongRunningOperationAsync can be done here
        Console.WriteLine("Independent Works of now executes in MyMethodAsync()");
        //and now we call await on the task 
        int result = await longRunningTask;
        //use the result 
        Console.WriteLine("Result of LongRunningOperation() is " + result);
    }

    public static async Task<int> LongRunningOperation() // assume we return an int from this long running operation 
    {
        Console.WriteLine("LongRunningOperation() Started");
        await Task.Delay(2000); // 2 second delay
        Console.WriteLine("LongRunningOperation() Finished after 2 Seconds");
        return 1;
    }   

}

Trace coming from Output Window: enter image description here


The async is used with a function to makes it into an asynchronous function. The await keyword is used to invoke an asynchronous function synchronously. The await keyword holds the JS engine execution until promise is resolved.

We should use async & await only when we want the result immediately. Maybe the result is being returned from the function or getting used in the next line.

Follow this blog, It is very well written in simple word


Showing the above explanations in action in a simple console program:

class Program
{
    static void Main(string[] args)
    {
        TestAsyncAwaitMethods();
        Console.WriteLine("Press any key to exit...");
        Console.ReadLine();
    }

    public async static void TestAsyncAwaitMethods()
    {
        await LongRunningMethod();
    }

    public static async Task<int> LongRunningMethod()
    {
        Console.WriteLine("Starting Long Running method...");
        await Task.Delay(5000);
        Console.WriteLine("End Long Running method...");
        return 1;
    }
}

And the output is:

Starting Long Running method...
Press any key to exit...
End Long Running method...

Thus,

  1. Main starts the long running method via TestAsyncAwaitMethods. That immediately returns without halting the current thread and we immediately see 'Press any key to exit' message
  2. All this while, the LongRunningMethod is running in the background. Once its completed, another thread from Threadpool picks up this context and displays the final message

Thus, not thread is blocked.


This answer aims to provide some info specific to ASP.NET.

By utilizing async/await in MVC controller, it is possible to increase thread pool utilization and achieve a much better throughput, as explained in the below article,

http://www.asp.net/mvc/tutorials/mvc-4/using-asynchronous-methods-in-aspnet-mvc-4

In web applications that sees a large number of concurrent requests at start-up or has a bursty load (where concurrency increases suddenly), making these web service calls asynchronous will increase the responsiveness of your application. An asynchronous request takes the same amount of time to process as a synchronous request. For example, if a request makes a web service call that requires two seconds to complete, the request takes two seconds whether it is performed synchronously or asynchronously. However, during an asynchronous call, a thread is not blocked from responding to other requests while it waits for the first request to complete. Therefore, asynchronous requests prevent request queuing and thread pool growth when there are many concurrent requests that invoke long-running operations.


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