For Unicode support:
public class HexadecimalEncoding
{
public static string ToHexString(string str)
{
var sb = new StringBuilder();
var bytes = Encoding.Unicode.GetBytes(str);
foreach (var t in bytes)
{
sb.Append(t.ToString("X2"));
}
return sb.ToString(); // returns: "48656C6C6F20776F726C64" for "Hello world"
}
public static string FromHexString(string hexString)
{
var bytes = new byte[hexString.Length / 2];
for (var i = 0; i < bytes.Length; i++)
{
bytes[i] = Convert.ToByte(hexString.Substring(i * 2, 2), 16);
}
return Encoding.Unicode.GetString(bytes); // returns: "Hello world" for "48656C6C6F20776F726C64"
}
}