you can use added method like;
_dbContext.Entry(modelclassname).State = EntityState.Added;
but in many case if you want to use more than one model at that time this won't work because entity is already attached to another entity. So, at that time you can use ADDOrUpdate Entity Migration method which simply migrates object from one to another and as a result you wouldn't get any error.
_dbContext.Set<modelclassname>().AddOrUpdate(yourmodel);