[ios] How to load GIF image in Swift?

Simple extension for local gifs. Gets all the images from the gif and adds it to the imageView animationImages.

extension UIImageView {
    static func fromGif(frame: CGRect, resourceName: String) -> UIImageView? {
        guard let path = Bundle.main.path(forResource: resourceName, ofType: "gif") else {
            print("Gif does not exist at that path")
            return nil
        }
        let url = URL(fileURLWithPath: path)
        guard let gifData = try? Data(contentsOf: url),
            let source =  CGImageSourceCreateWithData(gifData as CFData, nil) else { return nil }
        var images = [UIImage]()
        let imageCount = CGImageSourceGetCount(source)
        for i in 0 ..< imageCount {
            if let image = CGImageSourceCreateImageAtIndex(source, i, nil) {
                images.append(UIImage(cgImage: image))
            }
        }
        let gifImageView = UIImageView(frame: frame)
        gifImageView.animationImages = images
        return gifImageView
    }
}

To Use:

 guard let confettiImageView = UIImageView.fromGif(frame: view.frame, resourceName: "confetti") else { return }
 view.addSubview(confettiImageView)
 confettiImageView.startAnimating()

Repeat and duration customizations using UIImageView APIs.

confettiImageView.animationDuration = 3
confettiImageView.animationRepeatCount = 1

When you are done animating the gif and want to release the memory.

confettiImageView.animationImages = nil

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