This question is very similar to:
Here is how I solved this problem, and dealt with the user hitting the X as well as Ctrl-C. Notice the use of ManualResetEvents. These will cause the main thread to sleep which frees the CPU to process other threads while waiting for either exit, or cleanup. NOTE: It is necessary to set the TerminationCompletedEvent at the end of main. Failure to do so causes unnecessary latency in termination due to the OS timing out while killing the application.
namespace CancelSample
{
using System;
using System.Threading;
using System.Runtime.InteropServices;
internal class Program
{
/// <summary>
/// Adds or removes an application-defined HandlerRoutine function from the list of handler functions for the calling process
/// </summary>
/// <param name="handler">A pointer to the application-defined HandlerRoutine function to be added or removed. This parameter can be NULL.</param>
/// <param name="add">If this parameter is TRUE, the handler is added; if it is FALSE, the handler is removed.</param>
/// <returns>If the function succeeds, the return value is true.</returns>
[DllImport("Kernel32")]
private static extern bool SetConsoleCtrlHandler(ConsoleCloseHandler handler, bool add);
/// <summary>
/// The console close handler delegate.
/// </summary>
/// <param name="closeReason">
/// The close reason.
/// </param>
/// <returns>
/// True if cleanup is complete, false to run other registered close handlers.
/// </returns>
private delegate bool ConsoleCloseHandler(int closeReason);
/// <summary>
/// Event set when the process is terminated.
/// </summary>
private static readonly ManualResetEvent TerminationRequestedEvent;
/// <summary>
/// Event set when the process terminates.
/// </summary>
private static readonly ManualResetEvent TerminationCompletedEvent;
/// <summary>
/// Static constructor
/// </summary>
static Program()
{
// Do this initialization here to avoid polluting Main() with it
// also this is a great place to initialize multiple static
// variables.
TerminationRequestedEvent = new ManualResetEvent(false);
TerminationCompletedEvent = new ManualResetEvent(false);
SetConsoleCtrlHandler(OnConsoleCloseEvent, true);
}
/// <summary>
/// The main console entry point.
/// </summary>
/// <param name="args">The commandline arguments.</param>
private static void Main(string[] args)
{
// Wait for the termination event
while (!TerminationRequestedEvent.WaitOne(0))
{
// Something to do while waiting
Console.WriteLine("Work");
}
// Sleep until termination
TerminationRequestedEvent.WaitOne();
// Print a message which represents the operation
Console.WriteLine("Cleanup");
// Set this to terminate immediately (if not set, the OS will
// eventually kill the process)
TerminationCompletedEvent.Set();
}
/// <summary>
/// Method called when the user presses Ctrl-C
/// </summary>
/// <param name="reason">The close reason</param>
private static bool OnConsoleCloseEvent(int reason)
{
// Signal termination
TerminationRequestedEvent.Set();
// Wait for cleanup
TerminationCompletedEvent.WaitOne();
// Don't run other handlers, just exit.
return true;
}
}
}