As long as your script is executable and doesn't have any extension you can drag it as-is to the right side (Document side) of the Dock and it will run in a terminal window when clicked instead of opening an editor.
If you want to have an extension (like foo.sh), you can go to the file info window in Finder and change the default application for that particular script from whatever it is (TextEdit, TextMate, whatever default is set on your computer for .sh files) to Terminal. It will then just execute instead of opening in a text editor. Again, you will have to drag it to the right side of the Dock.
I know this is old but in case it is helpful to others:
If you need to run a script and want the terminal to pop up so you can see the results you can do like Abyss Knight said and change the extension to .command. If you double click on it it will open a terminal window and run.
I however needed this to run from automator or appleScript. So to get this to open a new terminal the command I ran from "run shell script" was "open myShellScript.command" and it opened in a new terminal.
On OSX Mavericks:
Make your shell script executable:
chmod +x your-shell-script.sh
Rename your script to have a .app
suffix:
mv your-shell-script.sh your-shell-script.app
Rename your script back to a .sh
suffix:
mv your-shell-script.app your-shell-script.sh
Now when you click on the script in the dock, A terminal window will pop up and execute your script.
Bonus: To get the terminal to close when your script has completed, add exit 0
to the end and change the terminal settings to "close the shell if exited cleanly" like it says to do in this SO answer.
In the Script Editor:
do shell script "/full/path/to/your/script -with 'all desired args'
"
Save as an application bundle.
As long as all you want to do is get the effect of the script, this will work fine. You won't see STDOUT or STDERR.
If you don't need a Terminal window, you can make any executable file an Application just by creating a shell script Example
and moving it to the filename Example.app/Contents/MacOS/Example
. You can place this new application in your dock like any other, and execute it with a click.
NOTE: the name of the app must exactly match the script name. So the top level directory has to be Example.app
and the script in the Contents/MacOS
subdirectory must be named Example
, and the script must be executable.
If you do need to have the terminal window displayed, I don't have a simple solution. You could probably do something with Applescript, but that's not very clean.
I think this thread may be helpful: http://forums.macosxhints.com/archive/index.php/t-70973.html
To paraphrase, you can rename it with the .command extension or create an AppleScript to run the shell.
As joe mentioned, creating the shell script and then creating an applescript script to call the shell script, will accomplish this, and is quite handy.
Create your shell script in your favorite text editor, for example:
mono "/Volumes/Media/~Users/me/Software/keepass/keepass.exe"
(this runs the w32 executable, using the mono framework)
Save shell script, for my example "StartKeepass.sh"
Open AppleScript Editor, and call the shell script
do shell script "sh /Volumes/Media/~Users/me/Software/StartKeepass.sh" user name "<enter username here>" password "<Enter password here>" with administrator privileges
do shell script
- applescript command to call external shell commands"sh ...."
- this is your shell script (full path) created in step one (you can also run direct commands, I could omit the shell script and just run my mono command here)user name
- declares to applescript you want to run the command as a specific user"<enter username here>
- replace with your username (keeping quotes) ex "josh"password
- declares to applescript your password"<enter password here>"
- replace with your password (keeping quotes) ex "mypass"with administrative privileges
- declares you want to run as an adminsave your applescript as filename.scpt, in my case RunKeepass.scpt
save as... your applescript and change the file format to application, resulting in RunKeepass.app in my case
Copy your app file to your apps folder
If you don't need a Terminal window, you can make any executable file an Application just by creating a shell script Example
and moving it to the filename Example.app/Contents/MacOS/Example
. You can place this new application in your dock like any other, and execute it with a click.
NOTE: the name of the app must exactly match the script name. So the top level directory has to be Example.app
and the script in the Contents/MacOS
subdirectory must be named Example
, and the script must be executable.
If you do need to have the terminal window displayed, I don't have a simple solution. You could probably do something with Applescript, but that's not very clean.
I know this is old but in case it is helpful to others:
If you need to run a script and want the terminal to pop up so you can see the results you can do like Abyss Knight said and change the extension to .command. If you double click on it it will open a terminal window and run.
I however needed this to run from automator or appleScript. So to get this to open a new terminal the command I ran from "run shell script" was "open myShellScript.command" and it opened in a new terminal.
If you don't need a Terminal window, you can make any executable file an Application just by creating a shell script Example
and moving it to the filename Example.app/Contents/MacOS/Example
. You can place this new application in your dock like any other, and execute it with a click.
NOTE: the name of the app must exactly match the script name. So the top level directory has to be Example.app
and the script in the Contents/MacOS
subdirectory must be named Example
, and the script must be executable.
If you do need to have the terminal window displayed, I don't have a simple solution. You could probably do something with Applescript, but that's not very clean.
In the Script Editor:
do shell script "/full/path/to/your/script -with 'all desired args'
"
Save as an application bundle.
As long as all you want to do is get the effect of the script, this will work fine. You won't see STDOUT or STDERR.
I think this thread may be helpful: http://forums.macosxhints.com/archive/index.php/t-70973.html
To paraphrase, you can rename it with the .command extension or create an AppleScript to run the shell.
As long as your script is executable and doesn't have any extension you can drag it as-is to the right side (Document side) of the Dock and it will run in a terminal window when clicked instead of opening an editor.
If you want to have an extension (like foo.sh), you can go to the file info window in Finder and change the default application for that particular script from whatever it is (TextEdit, TextMate, whatever default is set on your computer for .sh files) to Terminal. It will then just execute instead of opening in a text editor. Again, you will have to drag it to the right side of the Dock.
As long as your script is executable and doesn't have any extension you can drag it as-is to the right side (Document side) of the Dock and it will run in a terminal window when clicked instead of opening an editor.
If you want to have an extension (like foo.sh), you can go to the file info window in Finder and change the default application for that particular script from whatever it is (TextEdit, TextMate, whatever default is set on your computer for .sh files) to Terminal. It will then just execute instead of opening in a text editor. Again, you will have to drag it to the right side of the Dock.
In the Script Editor:
do shell script "/full/path/to/your/script -with 'all desired args'
"
Save as an application bundle.
As long as all you want to do is get the effect of the script, this will work fine. You won't see STDOUT or STDERR.
Someone wrote...
I just set all files that end in ".sh" to open with Terminal. It works fine and you don't have to change the name of each shell script you want to run.
I think this thread may be helpful: http://forums.macosxhints.com/archive/index.php/t-70973.html
To paraphrase, you can rename it with the .command extension or create an AppleScript to run the shell.
In the Script Editor:
do shell script "/full/path/to/your/script -with 'all desired args'
"
Save as an application bundle.
As long as all you want to do is get the effect of the script, this will work fine. You won't see STDOUT or STDERR.
As joe mentioned, creating the shell script and then creating an applescript script to call the shell script, will accomplish this, and is quite handy.
Create your shell script in your favorite text editor, for example:
mono "/Volumes/Media/~Users/me/Software/keepass/keepass.exe"
(this runs the w32 executable, using the mono framework)
Save shell script, for my example "StartKeepass.sh"
Open AppleScript Editor, and call the shell script
do shell script "sh /Volumes/Media/~Users/me/Software/StartKeepass.sh" user name "<enter username here>" password "<Enter password here>" with administrator privileges
do shell script
- applescript command to call external shell commands"sh ...."
- this is your shell script (full path) created in step one (you can also run direct commands, I could omit the shell script and just run my mono command here)user name
- declares to applescript you want to run the command as a specific user"<enter username here>
- replace with your username (keeping quotes) ex "josh"password
- declares to applescript your password"<enter password here>"
- replace with your password (keeping quotes) ex "mypass"with administrative privileges
- declares you want to run as an adminsave your applescript as filename.scpt, in my case RunKeepass.scpt
save as... your applescript and change the file format to application, resulting in RunKeepass.app in my case
Copy your app file to your apps folder
Someone wrote...
I just set all files that end in ".sh" to open with Terminal. It works fine and you don't have to change the name of each shell script you want to run.
On OSX Mavericks:
Make your shell script executable:
chmod +x your-shell-script.sh
Rename your script to have a .app
suffix:
mv your-shell-script.sh your-shell-script.app
Rename your script back to a .sh
suffix:
mv your-shell-script.app your-shell-script.sh
Now when you click on the script in the dock, A terminal window will pop up and execute your script.
Bonus: To get the terminal to close when your script has completed, add exit 0
to the end and change the terminal settings to "close the shell if exited cleanly" like it says to do in this SO answer.
I think this thread may be helpful: http://forums.macosxhints.com/archive/index.php/t-70973.html
To paraphrase, you can rename it with the .command extension or create an AppleScript to run the shell.
As long as your script is executable and doesn't have any extension you can drag it as-is to the right side (Document side) of the Dock and it will run in a terminal window when clicked instead of opening an editor.
If you want to have an extension (like foo.sh), you can go to the file info window in Finder and change the default application for that particular script from whatever it is (TextEdit, TextMate, whatever default is set on your computer for .sh files) to Terminal. It will then just execute instead of opening in a text editor. Again, you will have to drag it to the right side of the Dock.
Source: Stackoverflow.com