class
vs static
class
is used inside Reference Type
(class):
static
is used inside Reference Type
and Value Type
(class, enum):
protocol MyProtocol {
// class var protocolClassVariable : Int { get }//ERROR: Class properties are only allowed within classes
static var protocolStaticVariable : Int { get }
// class func protocolClassFunc()//ERROR: Class methods are only allowed within classes
static func protocolStaticFunc()
}
struct ValueTypeStruct: MyProtocol {
//MyProtocol implementation begin
static var protocolStaticVariable: Int = 1
static func protocolStaticFunc() {
}
//MyProtocol implementation end
// class var classVariable = "classVariable"//ERROR: Class properties are only allowed within classes
static var staticVariable = "staticVariable"
// class func classFunc() {} //ERROR: Class methods are only allowed within classes
static func staticFunc() {}
}
class ReferenceTypeClass: MyProtocol {
//MyProtocol implementation begin
static var protocolStaticVariable: Int = 2
static func protocolStaticFunc() {
}
//MyProtocol implementation end
var variable = "variable"
// class var classStoredPropertyVariable = "classVariable"//ERROR: Class stored properties not supported in classes
class var classComputedPropertyVariable: Int {
get {
return 1
}
}
static var staticStoredPropertyVariable = "staticVariable"
static var staticComputedPropertyVariable: Int {
get {
return 1
}
}
class func classFunc() {}
static func staticFunc() {}
}
final class FinalSubReferenceTypeClass: ReferenceTypeClass {
override class var classComputedPropertyVariable: Int {
get {
return 2
}
}
override class func classFunc() {}
}
//class SubFinalSubReferenceTypeClass: FinalSubReferenceTypeClass {}// ERROR: Inheritance from a final class