My answer comes from here
You can make a derived class, which will set the timeout property of the base WebRequest
class:
using System;
using System.Net;
public class WebDownload : WebClient
{
/// <summary>
/// Time in milliseconds
/// </summary>
public int Timeout { get; set; }
public WebDownload() : this(60000) { }
public WebDownload(int timeout)
{
this.Timeout = timeout;
}
protected override WebRequest GetWebRequest(Uri address)
{
var request = base.GetWebRequest(address);
if (request != null)
{
request.Timeout = this.Timeout;
}
return request;
}
}
and you can use it just like the base WebClient class.
Assuming you wanted to do this synchronously, using the WebClient.OpenRead(...) method and setting the timeout on the Stream that it returns will give you the desired result:
using (var webClient = new WebClient())
using (var stream = webClient.OpenRead(streamingUri))
{
if (stream != null)
{
stream.ReadTimeout = Timeout.Infinite;
using (var reader = new StreamReader(stream, Encoding.UTF8, false))
{
string line;
while ((line = reader.ReadLine()) != null)
{
if (line != String.Empty)
{
Console.WriteLine("Count {0}", count++);
}
Console.WriteLine(line);
}
}
}
}
Deriving from WebClient and overriding GetWebRequest(...) to set the timeout @Beniamin suggested, didn't work for me as, but this did.
Source: Stackoverflow.com