I have a full discussion of events and delegates in my events article. For the simplest kind of event, you can just declare a public event and the compiler will create both an event and a field to keep track of subscribers:
public event EventHandler Foo;
If you need more complicated subscription/unsubscription logic, you can do that explicitly:
public event EventHandler Foo
{
add
{
// Subscription logic here
}
remove
{
// Unsubscription logic here
}
}