This looks like a good article on the subject: Taming the OOM killer.
The gist is that Linux overcommits memory. When a process asks for more space, Linux will give it that space, even if it is claimed by another process, under the assumption that nobody actually uses all of the memory they ask for. The process will get exclusive use of the memory it has allocated when it actually uses it, not when it asks for it. This makes allocation quick, and might allow you to "cheat" and allocate more memory than you really have. However, once processes start using this memory, Linux might realize that it has been too generous in allocating memory it doesn't have, and will have to kill off a process to free some up. The process to be killed is based on a score taking into account runtime (long-running processes are safer), memory usage (greedy processes are less safe), and a few other factors, including a value you can adjust to make a process less likely to be killed. It's all described in the article in a lot more detail.
Edit: And here is another article that explains pretty well how a process is chosen (annotated with some kernel code examples). The great thing about this is that it includes some commentary on the reasoning behind the various badness()
rules.