If you get strange colors switches in the middle of your image using the above C++ function. Be sure to open the outstream in binary mode:
imgFile.open(filename, std::ios_base::out | std::ios_base::binary);
Otherwise windows inserts unwanted characters in the middle of your file! (been banging my head on this issue for hours)
See related question here: Why does ofstream insert a 0x0D byte before 0x0A?