Is it possible to declare two variables of different types in the initialization body of a for loop in C++?
For example:
for(int i=0,j=0 ...
defines two integers. Can I define an int
and a char
in the initialization body? How would this be done?
This question is related to
c++
scope
declaration
for-loop
Define a macro:
#define FOR( typeX,x,valueX, typeY,y,valueY, condition, increments) typeX x; typeY y; for(x=valueX,y=valueY;condition;increments)
FOR(int,i,0, int,f,0.0, i < 5, i++)
{
//...
}
Just remember, your variable scopes will not be within the for loop this way either.
No - but technically there is a work-around (not that i'd actually use it unless forced to):
for(struct { int a; char b; } s = { 0, 'a' } ; s.a < 5 ; ++s.a)
{
std::cout << s.a << " " << s.b << std::endl;
}
You can't declare multiple types in the initialization, but you can assign to multiple types E.G.
{
int i;
char x;
for(i = 0, x = 'p'; ...){
...
}
}
Just declare them in their own scope.
Not possible, but you can do:
float f;
int i;
for (i = 0,f = 0.0; i < 5; i++)
{
//...
}
Or, explicitly limit the scope of f
and i
using additional brackets:
{
float f;
int i;
for (i = 0,f = 0.0; i < 5; i++)
{
//...
}
}
I think best approach is xian's answer.
but...
This approach is dirty, but can solve at all version.
so, I often use it in macro functions.
for(int _int=0, /* make local variable */ \
loopOnce=true; loopOnce==true; loopOnce=false)
for(char _char=0; _char<3; _char++)
{
// do anything with
// _int, _char
}
It can also be used to declare local variables
and initialize global variables
.
float globalFloat;
for(int localInt=0, /* decalre local variable */ \
_=1;_;_=0)
for(globalFloat=2.f; localInt<3; localInt++) /* initialize global variable */
{
// do.
}
Good example : with macro function.
(If best approach can't be used because it is a for-loop-macro)
#define for_two_decl(_decl_1, _decl_2, cond, incr) \
for(_decl_1, _=1;_;_=0)\
for(_decl_2; (cond); (incr))
for_two_decl(int i=0, char c=0, i<3, i++)
{
// your body with
// i, c
}
if (A* a=nullptr);
else
for(...) // a is visible
If you want initialize to 0
or nullptr
, you can use this trick.
but I don't recommend this because of hard reading.
and it seems like bug.
Also you could use like below in C++.
int j=3;
int i=2;
for (; i<n && j<n ; j=j+2, i=i+2){
// your code
}
See "Is there a way to define variables of two types in for loop?" for another way involving nesting multiple for loops. The advantage of the other way over Georg's "struct trick" is that it (1) allows you to have a mixture of static and non-static local variables and (2) it allows you to have non-copyable variables. The downside is that it is far less readable and may be less efficient.
Source: Stackoverflow.com