Ohhh, the performance horror! The answer is a bit outdated, but still...
public static class StringUtils
{
#region Private members
[ThreadStatic]
private static StringBuilder m_ReplaceSB;
private static StringBuilder GetReplaceSB(int capacity)
{
var result = m_ReplaceSB;
if (null == result)
{
result = new StringBuilder(capacity);
m_ReplaceSB = result;
}
else
{
result.Clear();
result.EnsureCapacity(capacity);
}
return result;
}
public static string ReplaceAny(this string s, char replaceWith, params char[] chars)
{
if (null == chars)
return s;
if (null == s)
return null;
StringBuilder sb = null;
for (int i = 0, count = s.Length; i < count; i++)
{
var temp = s[i];
var replace = false;
for (int j = 0, cc = chars.Length; j < cc; j++)
if (temp == chars[j])
{
if (null == sb)
{
sb = GetReplaceSB(count);
if (i > 0)
sb.Append(s, 0, i);
}
replace = true;
break;
}
if (replace)
sb.Append(replaceWith);
else
if (null != sb)
sb.Append(temp);
}
return null == sb ? s : sb.ToString();
}
}