For file and directory search purpose I would want to offer use specialized multithreading .NET library that possess a wide search opportunities and works very fast.
All information about library you can find on GitHub: https://github.com/VladPVS/FastSearchLibrary
If you want to download it you can do it here: https://github.com/VladPVS/FastSearchLibrary/releases
If you have any questions please ask them.
It is one demonstrative example how you can use it:
class Searcher
{
private static object locker = new object();
private FileSearcher searcher;
List<FileInfo> files;
public Searcher()
{
files = new List<FileInfo>(); // create list that will contain search result
}
public void Startsearch()
{
CancellationTokenSource tokenSource = new CancellationTokenSource();
// create tokenSource to get stop search process possibility
searcher = new FileSearcher(@"C:\", (f) =>
{
return Regex.IsMatch(f.Name, @".*[Dd]ragon.*.jpg$");
}, tokenSource); // give tokenSource in constructor
searcher.FilesFound += (sender, arg) => // subscribe on FilesFound event
{
lock (locker) // using a lock is obligatorily
{
arg.Files.ForEach((f) =>
{
files.Add(f); // add the next received file to the search results list
Console.WriteLine($"File location: {f.FullName}, \nCreation.Time: {f.CreationTime}");
});
if (files.Count >= 10) // one can choose any stopping condition
searcher.StopSearch();
}
};
searcher.SearchCompleted += (sender, arg) => // subscribe on SearchCompleted event
{
if (arg.IsCanceled) // check whether StopSearch() called
Console.WriteLine("Search stopped.");
else
Console.WriteLine("Search completed.");
Console.WriteLine($"Quantity of files: {files.Count}"); // show amount of finding files
};
searcher.StartSearchAsync();
// start search process as an asynchronous operation that doesn't block the called thread
}
}