[c++] C++ delete vector, objects, free memory

Move semantics allows for a straightforward way to release memory, by simply applying the assignment (=) operator from an empty rvalue:

std::vector<uint32_t> vec(100, 0);
std::cout << vec.capacity(); // 100

vec = vector<uint32_t>();    // Same as "vector<uint32_t>().swap(vec)";    
std::cout << vec.capacity(); // 0

It is as much efficient as the "swap()"-based method described in other answers (indeed, both are conceptually doing the same thing). When it comes to readability, however, the assignment version makes a better job at expressing the programmer's intention while being more concise.

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