[c#] How to load image to WPF in runtime?

It seems like it's quite complicated to load an image in runtime to a WPF window.

Image image;
image = new Uri("Bilder/sas.png", UriKind.Relative);
????.Source = new BitmapImage(image);

I'm trying this code, but I need some help to get it to work. I get some red lines below the code! I also wonder if I need to add some extra code inside the XAML code or is in enough with this:

<Image Height="200" HorizontalAlignment="Left" Margin="12,12,0,0" Name="image1" 
       Stretch="Fill" VerticalAlignment="Top" Width="350" />

Wonder because I have seen examples with sorces to the images inside the XAML tags.

EDIT:

I'm using this now:

var uri = new Uri("pack://application:,,,/sas.png");
var bitmap = new BitmapImage(uri);
image1.Source = bitmap;

The XAML:

<Grid Width="374">
    <Image Height="200" HorizontalAlignment="Left" Margin="12,12,0,0" Name="image1" Stretch="Fill" VerticalAlignment="Top" Width="350" />
    <Button Content="Start" Height="23" HorizontalAlignment="Left" Margin="12,226,0,0" Name="btnStart" VerticalAlignment="Top" Width="75" />
    <Button Content="Land" Height="23" HorizontalAlignment="Left" Margin="287,226,0,0" Name="btnLand" VerticalAlignment="Top" Width="75" />
    <ComboBox Height="23" HorizontalAlignment="Left" Margin="110,226,0,0" Name="cmbChangeRoute" VerticalAlignment="Top" Width="156" />
</Grid>

EDIT 2: My issue is solved, this code works fine:

BitmapImage image = new BitmapImage();
image.BeginInit();
image.UriSource = new Uri("pack://application:,,,/Resources/" + company + ".png");
image.EndInit();
image2.Source = image;

This question is related to c# wpf

The answer is


In WPF an image is typically loaded from a Stream or an Uri.

BitmapImage supports both and an Uri can even be passed as constructor argument:

var uri = new Uri("http://...");
var bitmap = new BitmapImage(uri);

If the image file is located in a local folder, you would have to use a file:// Uri. You could create such a Uri from a path like this:

var path = Path.Combine(Environment.CurrentDirectory, "Bilder", "sas.png");
var uri = new Uri(path);

If the image file is an assembly resource, the Uri must follow the the Pack Uri scheme:

var uri = new Uri("pack://application:,,,/Bilder/sas.png");

In this case the Visual Studio Build Action for sas.png would have to be Resource.

Once you have created a BitmapImage and also have an Image control like in this XAML

<Image Name="image1" />

you would simply assign the BitmapImage to the Source property of that Image control:

image1.Source = bitmap;

Make sure that your sas.png is marked as Build Action: Content and Copy To Output Directory: Copy Always in its Visual Studio Properties...

I think the C# source code goes like this...

Image image = new Image();
image.Source = (new ImageSourceConverter()).ConvertFromString("pack://application:,,,/Bilder/sas.png") as ImageSource;

and XAML should be

<Image Height="200" HorizontalAlignment="Left" Margin="12,12,0,0" 
       Name="image1" Stretch="Fill" VerticalAlignment="Top" 
       Source="../Bilder/sas.png"
       Width="350" />  

EDIT

Dynamically I think XAML would provide best way to load Images ...

<Image Source="{Binding Converter={StaticResource MyImageSourceConverter}}"
       x:Name="MyImage"/>

where image.DataContext is string path.

MyImage.DataContext = "pack://application:,,,/Bilder/sas.png";

public class MyImageSourceConverter : IValueConverter
{
    public object Convert(object value_, Type targetType_, 
    object parameter_, System.Globalization.CultureInfo culture_)
    {
        return (new ImageSourceConverter()).ConvertFromString (value.ToString());
    }

    public object ConvertBack(object value, Type targetType, 
    object parameter, CultureInfo culture)
    {
          throw new NotImplementedException();
    }
}

Now as you set a different data context, Image would be automatically loaded at runtime.