[javascript] Convert base64 png data to javascript file objects

You can create a Blob from your base64 data, and then read it asDataURL:

var img_b64 = canvas.toDataURL('image/png');
var png = img_b64.split(',')[1];

var the_file = new Blob([window.atob(png)],  {type: 'image/png', encoding: 'utf-8'});

var fr = new FileReader();
fr.onload = function ( oFREvent ) {
    var v = oFREvent.target.result.split(',')[1]; // encoding is messed up here, so we fix it
    v = atob(v);
    var good_b64 = btoa(decodeURIComponent(escape(v)));
    document.getElementById("uploadPreview").src = "data:image/png;base64," + good_b64;
};
fr.readAsDataURL(the_file);

Full example (includes junk code and console log): http://jsfiddle.net/tTYb8/


Alternatively, you can use .readAsText, it works fine, and its more elegant.. but for some reason text does not sound right ;)

fr.onload = function ( oFREvent ) {
    document.getElementById("uploadPreview").src = "data:image/png;base64,"
    + btoa(oFREvent.target.result);
};
fr.readAsText(the_file, "utf-8"); // its important to specify encoding here

Full example: http://jsfiddle.net/tTYb8/3/