[ios] iPhone 6 Plus resolution confusion: Xcode or Apple's website? for development

Check out this infographic: http://www.paintcodeapp.com/news/iphone-6-screens-demystified

It explains the differences between old iPhones, iPhone 6 and iPhone 6 Plus. You can see comparison of screen sizes in points, rendered pixels and physical pixels. You will also find answer to your question there:

iPhone 6 Plus - with Retina display HD. Scaling factor is 3 and the image is afterwards downscaled from rendered 2208 × 1242 pixels to 1920 × 1080 pixels.

The downscaling ratio is 1920 / 2208 = 1080 / 1242 = 20 / 23. That means every 23 pixels from the original render have to be mapped to 20 physical pixels. In other words the image is scaled down to approximately 87% of its original size.

Update:

There is an updated version of infographic mentioned above. It contains more detailed info about screen resolution differences and it covers all iPhone models so far, including 4 inch devices.

http://www.paintcodeapp.com/news/ultimate-guide-to-iphone-resolutions

Examples related to ios

Adding a UISegmentedControl to UITableView Crop image to specified size and picture location Undefined Symbols error when integrating Apptentive iOS SDK via Cocoapods Keep placeholder text in UITextField on input in IOS Accessing AppDelegate from framework? Autoresize View When SubViews are Added Warp \ bend effect on a UIView? Speech input for visually impaired users without the need to tap the screen make UITableViewCell selectable only while editing Xcode 12, building for iOS Simulator, but linking in object file built for iOS, for architecture arm64

Examples related to xcode

Undefined Symbols error when integrating Apptentive iOS SDK via Cocoapods Xcode 12, building for iOS Simulator, but linking in object file built for iOS, for architecture arm64 iPhone is not available. Please reconnect the device Make a VStack fill the width of the screen in SwiftUI error Failed to build iOS project. We ran "xcodebuild" command but it exited with error code 65 The iOS Simulator deployment targets is set to 7.0, but the range of supported deployment target version for this platform is 8.0 to 12.1 Xcode 10.2.1 Command PhaseScriptExecution failed with a nonzero exit code Git is not working after macOS Update (xcrun: error: invalid active developer path (/Library/Developer/CommandLineTools) Xcode 10: A valid provisioning profile for this executable was not found Xcode 10, Command CodeSign failed with a nonzero exit code

Examples related to ios-simulator

The iOS Simulator deployment targets is set to 7.0, but the range of supported deployment target version for this platform is 8.0 to 12.1 flutter run: No connected devices Error Running React Native App From Terminal (iOS) How to uninstall downloaded Xcode simulator? Capture iOS Simulator video for App Preview iPhone 6 Plus resolution confusion: Xcode or Apple's website? for development How to enable native resolution for apps on iPhone 6 and 6 Plus? How to access iOS simulator camera Error Domain=NSURLErrorDomain Code=-1005 "The network connection was lost." Document directory path of Xcode Device Simulator

Examples related to iphone-6

Image resolution for new iPhone 6 and 6+, @3x support added? iPhone 6 and 6 Plus Media Queries iPhone 6 Plus resolution confusion: Xcode or Apple's website? for development How to enable native resolution for apps on iPhone 6 and 6 Plus?

Examples related to iphone-6-plus

Image resolution for new iPhone 6 and 6+, @3x support added? iPhone 6 and 6 Plus Media Queries iPhone 6 Plus resolution confusion: Xcode or Apple's website? for development