[ios] Xcode 10: A valid provisioning profile for this executable was not found

I had this issue occurring in Xcode 10.3 after I switched over to my XCTest unit test target then back to the project run time target.

Turns out I had a different Teams selected in my provisioning profile for each target.

To fix it :

  • Clean Build Folder

  • Make sure all may targets are using the same Team. See Profile Signing under the general tab.

  • If not using same Team for all targets, clean before switching to a build target with

    different team selected.

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Examples related to xcode

Undefined Symbols error when integrating Apptentive iOS SDK via Cocoapods Xcode 12, building for iOS Simulator, but linking in object file built for iOS, for architecture arm64 iPhone is not available. Please reconnect the device Make a VStack fill the width of the screen in SwiftUI error Failed to build iOS project. We ran "xcodebuild" command but it exited with error code 65 The iOS Simulator deployment targets is set to 7.0, but the range of supported deployment target version for this platform is 8.0 to 12.1 Xcode 10.2.1 Command PhaseScriptExecution failed with a nonzero exit code Git is not working after macOS Update (xcrun: error: invalid active developer path (/Library/Developer/CommandLineTools) Xcode 10: A valid provisioning profile for this executable was not found Xcode 10, Command CodeSign failed with a nonzero exit code