I think there is a much better approach, that allows for solid type-safety and scalability.
First declare interfaces that you want to implement on your target class:
interface IBar {
doBarThings(): void;
}
interface IBazz {
doBazzThings(): void;
}
class Foo implements IBar, IBazz {}
Now we have to add the implementation to the Foo
class. We can use class mixins that also implements these interfaces:
class Base {}
type Constructor<I = Base> = new (...args: any[]) => I;
function Bar<T extends Constructor>(constructor: T = Base as any) {
return class extends constructor implements IBar {
public doBarThings() {
console.log("Do bar!");
}
};
}
function Bazz<T extends Constructor>(constructor: T = Base as any) {
return class extends constructor implements IBazz {
public doBazzThings() {
console.log("Do bazz!");
}
};
}
Extend the Foo
class with the class mixins:
class Foo extends Bar(Bazz()) implements IBar, IBazz {
public doBarThings() {
super.doBarThings();
console.log("Override mixin");
}
}
const foo = new Foo();
foo.doBazzThings(); // Do bazz!
foo.doBarThings(); // Do bar! // Override mixin