[javascript] Extending an Object in Javascript

Summary:

Javascript uses a mechanism which is called prototypal inheritance. Prototypal inheritance is used when looking up a property on an object. When we are extending properties in javascript we are inheriting these properties from an actual object. It works in the following manner:

  1. When an object property is requested, (e.g myObj.foo or myObj['foo']) the JS engine will first look for that property on the object itself
  2. When this property isn't found on the object itself it will climb the prototype chain look at the prototype object. If this property is also not found here it will keep climbing the prototype chain until the property is found. If the property is not found it will throw a reference error.

When we want to extend from a object in javascript we can simply link this object in the prototype chain. There are numerous ways to achieve this, I will describe 2 commonly used methods.

Examples:

1. Object.create()

Object.create() is a function that takes an object as an argument and creates a new object. The object which was passed as an argument will be the prototype of the newly create object. For example:

_x000D_
_x000D_
// prototype of the dog_x000D_
const dogPrototype = {_x000D_
  woof: function () { console.log('woof'); }_x000D_
}_x000D_
_x000D_
// create 2 dog objects, pass prototype as an argument_x000D_
const fluffy = Object.create(dogPrototype);_x000D_
const notFluffy = Object.create(dogPrototype);_x000D_
_x000D_
// both newly created object inherit the woof _x000D_
// function from the dogPrototype_x000D_
fluffy.woof();_x000D_
notFluffy.woof();
_x000D_
_x000D_
_x000D_

2. Explicitly setting the prototype property

When creating objects using constructor functions, we can set add properties to its prototype object property. Objects which are created form a constructor function when using the new keyword, have their prototype set to the prototype of the constructor function. For example:

_x000D_
_x000D_
// Constructor function object_x000D_
function Dog (name) {_x000D_
   name = this.name;_x000D_
}_x000D_
_x000D_
// Functions are just objects_x000D_
// All functions have a prototype property_x000D_
// When a function is used as a constructor (with the new keyword)_x000D_
// The newly created object will have the consturctor function's_x000D_
// prototype as its prototype property_x000D_
Dog.prototype.woof = function () {_x000D_
  console.log('woof');_x000D_
}_x000D_
_x000D_
// create a new dog instance_x000D_
const fluffy = new Dog('fluffyGoodBoyyyyy');_x000D_
// fluffy inherits the woof method_x000D_
fluffy.woof();_x000D_
_x000D_
// can check the prototype in the following manner_x000D_
console.log(Object.getPrototypeOf(fluffy));
_x000D_
_x000D_
_x000D_

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